About This File
Adds a small Inn located along the Orange Road East of Chorrol.
Updated the compatibility patches to be in sync with the recent UL
Lush Woodlands 1.3.4 update.
The Orange Maple Inn was an ORE Inn Challenge entry mod. It was always
one of my favorite Inn mods due to some unique features. The windows
on the exterior light up at night and when it rains. This was a unique
feature at the time because AWLS wasn't around yet. Also the interior
windows provide a faked view of the outside world. This is the only mod
I know of which provided such a thing before the advent of the Immersive
The link for this file was hosted on the ORE website for a very long time.
However, it was a 4-Shared file link which went dead at some point even
before the ORE site went off line. The original read-me file did not contain
any contact info for the author, nor even the author name. I was only able to
discover the author name by looking at files on the Wayback Machine where the
dead file link for this mod still exists.
Andalay Bay has graciously consented to host the mod here on TAL as a means
of preserving it for posterity. I have made no changes to the files other
than a good TES4Edit cleaning.
From The Original Read-Me
Orange Maple Inn is found in the Great Forest along the Orange road. The Inn
is visited by people throughout the week, one of them also has a repetitive
quest for you.
You are able to rent room 3, it'll cost you 20 gold. It is fully owned by the
player until the rental period is over. The containers in the Player room do
NOT respawn and you will be able to get your belongings back from the Innkeeper
when the rental period has ended by talking to him and selecting the special
topic ''My belongings'' and you will be able to retrieve your belongings that
you've left in the room.
The windows outside illuminate at night and when it rains and the lighting inside
adjusts during the day. You can see the outside world through all of the windows
in the interior. The scenery is fake so there is no severe frame rate drop.
The map marker is available from the beginning!
(The COBL version adds the Luggage to your room)
Has known conflicts with Unique Landscapes-Lush Woodlands and Settlements of
Cyrodiil-Clearwater Farms. Compatibility patches for both of those conflicts
are provided in the optional "Patches" download.
1. Extract the file to a temporary location such as desktop
2. Place one .esp into your Oblivion Data directory either manually or
using the mod manager of your choice. Choose either standard esp or
the COBL version. DO NOT use both of them.
3. Set load order...and play.
Suggest using BOSS to set load order. All of these files are already recognized.
Specific load order instructions are also with the read-me file for each download.
Bethesda - for Oblivion and the CS
LHammonds - for the readme generator this file was based on
Tes4Edit - for cleaning the dirt from the orignal files
Meo - for the open book resource
MR_siika - for some of the window textures
Nollemanter - for creating this mod
Argoniano, Zimnel and Kalikut - for the tablecloth resource
Please do not post this file on any other sites. It is only being posted here
on The Assimilation Lab to keep it from disappearing altogether. There is no
known way to contact the original author and so no way of knowing if it is ok
to upload anywhere else. Every reasonable effort was made to find and contact
the original author before uploading the files here.