Jump to content
  • Announcements

    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

Settlements of Cyrodiil-Legion Outposts

Sign in to follow this  

12 Screenshots

About This File

Before industrialization the main occupation of people, for ALL civilizations, has been agriculture.

Without a reliable source of food, no empire could fuel it's troops or civilian population for long.

Cyrodiil is vast, boasting 9 fortified cities and an immense population. Yet where are the farms that

should be dotting the landscape in every direction? Where does all the food come from to feed that

population?

 

Settlements of Cyrodiil is an attempt to answer those questions. The project first began as an effort

to rescue some very nice farm and village mods that had gone to the wayside so to speak. Some of these

had fallen victim to un-patched conflicts with larger, more popular mods. Others were unfinished beta

releases that the original authors simply abandoned.

 

 

Details

========

 

This is a merged version of Fort Nova Varos and Fort Novi Sad. It adds two fully functioning Legion

outposts on the far southern banks of the Niben. Just south of Leyawiin where the Niben meets Topal

Bay. Fort Nova Varos sits on the Western shoreline while it's sister outpost Fort Novi Sad sits on

the eastern shoreline.

 

Both of these outposts are updated versions of Poolacemail's original forts. They have been fully

relocated and given extensive makeovers. Additional resources have been added to flesh them out a

little more. The architecture is a unique combination of Leyawiin wood and lower class farmhouse.

The soldiers have full ai packages and can be seen performing various tasks throughout the day,

such as walking patrol and working in the fields. They wear custom armor which is meant to be a

regional, Leyawiin version of Legion Armor. They raise several types of crops, tend some chickens,

and have a pen of captured mud crabs.

 

There are Inns with rentable rooms in each which have non re-spawning chests, and the Innkeepers sell

the crops which are raised. The Blacksmiths sell weapons and armors, will repair items, and are

journeyman level trainers for armorer. There are small dock areas in each with a rowboat which will

ferry you from one side of the river to the other. If you are a member of the Fighter's Guild there

is a tent with free bedroll near the docks in one outpost.

 

My focus has been to give the appearance of working Legion outposts that live off of what they

produce, and protect the Southern Cyrodiil borders.

 

 

Location

==========

 

The trails leading to the outposts can be found on the main road just outside the Leyawiin east gate

for Novi Sad, and just outside Greyland for Nova Varos. I have added in road signs to aid in finding

your way.

 

 

Requirements

===============

 

Oblivion patched to 1.2.0416

Settlements of Cyrodiil Resource Pack v1.3

 

 

Install

========

 

1. Extract to your Oblivion Data folder either manually or using the mod manager of your choice.

 

2. Set load order.

 

3. Play and enjoy!

 

 

Load Order

=============

 

Suggest using BOSS to set load order. All of these files are already recognized.

Specific load order instructions are included with each read-me file as well.

 

 

Compatibility

===============

 

May conflict with other mods and patches which edit the same game cells. Compatibility for Guards

of Cyrodiil Redux was achieved through internal edits without the need for a patch file. However,

due to my choice of locations there are a number of other mod conflicts which require patch files.

 

There are patches available as optional downloads for Better Cities, Open Cities Reborn, Cyrodiil

Rebuild, Fort Akatosh Redux, Knights of The White Stallion, Kragenir's Death Quest, MTC Thieves

Grotto, The Golden Crest, Elsweyr_Leyawiin_Topal Bay Walkabout, and Unique Landscapes

Blackwood Forest. 

 

There are also patches available here for Topal Island.

 

 

Credits

=========

 

Bethesda - for Oblivion and the CS

Nifskope and GIMP - for the tools that made this possible.

Tes4Edit - for cleaning the inevitable dirt from my mods

LHammonds - for the read-me generator this file was based on

Poolacemail - for the original Forts and for allowing me to revive them

Me - for putting this mod together

 

Additional credits for resources used can be found in the resource pack required to run this plugin.

 

 

Legal Stuff

=============

 

Please do not upload these files to any other sites without my express consent.




User Feedback

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×