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AmpolX Textures 1.0

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AmpolX Textures



Very nicely done textures by AmpolX






The sub-packages contained in the main file archive "0 AmpolX Repackaged BAIN" are a compilation of various retexture releases made by AmpolX. Currently AmpolX is away and uninvolved with the modding scene and gave permission for his texture packs to be re-uploaded.

Each subpackage was a separate release. Each sup-pacakge includes the material as it was presented in the original downloads. The exception being the docs and screen shots are included in the sub-packages so will install with Wrye Bash BAIN if you do not Skip docs and screenshots.


Some of these retextures were only available for a very short time and and often in threads on the BGS forums.



An Optional file contains Amnes reworked Normal Maps, overwrite the installed main files with these if you prefer

( See also comparison screenshot on the images tab ).


And a seperate Miscellaneous download contains various zips with textures that AmpolX advised people not to use.

( Due to being unoptimized textures which may reduce FPS or just too heavy taking up VRAM ).



All 3 files have their documentation included in the files still as written by Psymon, who at the time of writing was the most knowledgeable community member on the subject of these textures.


Landscape / Caves / Books / God statues / Wood / Bones / Grasses / Blackwood / Cheydinhall / Roads and cobblestones / Gold coast / Jerral mountains / Colovian highlands .. And a few more






The main package was made primarily for the use of Wrye Bash BAIN installation.


Manual Installation : Unzip the main file

And copy the Textures \ folder from each sub-package desired

Overwriting Oblivion \ Data \ Textures \


With Wrye Bash : The Main File is a BAIN for Wrye Bash, drop it into Bash Installers folder,

Just choose Sub-Packages required then right click and install






Previously Psymon was hosting them on TESAlliance ..

However the download at TESA has been corrupted

And no sign of anyone maintaining the files for a long time


Therefore I am re-uploading them here for safe keeping

It would be a shame to lose all the work that went into them



All Credit to



( That link to AmpolX post is also where permission was given to reupload these files )



If you wish to endorse as a recommend to other users that is fine

but I do not deserve any credit / donations for the work done here

Any public comments along those lines just give a shout out to AmpolX



Note I do not have Oblivion myself anymore, so cannot be very supportive ..



.. Also available at Oblivion Nexus http://www.nexusmods.com/oblivion/mods/47577?




To clarify the permissions :


AmpolX said that "if community members want to host my work then so be it. The task of caring for comments and updates and even making sure the work is up-to-date is on their shoulders. As long as proper credit is given to myself then i see no quarrel."




Therefore if these files need reuploading elsewhere at some point in the future, credit should be given to AmpolX


I cannot pass on any other type of permissions. So re-using them in your own work, or as part of a compillation / other mods / other games etc = I cannot give permission to do so.

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@ Psymon if you call in here :


Feel free to grab and re-up on TESA if needs be. I luckily had these on my old USB HD when I found out the TESA files were corrupt.

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