Jump to content
  • Announcements

    • AndalayBay

      Leaving IP.Board   11/13/2017

      See full announcement here.
    • AndalayBay

      New Theme Set Up   11/14/2017

      We have a new theme created by Vincent that's now available to everyone. It has been set as the default theme, so everyone should see it when you refresh the page. If you still aren't seeing it, you can select it from the Theme drop-down at the bottom of the page. It's called Assimilation. Thanks Vincent. Awesome looking theme!

8 Screenshots

About This File

As many are aware, Bethesda once had plans to include the city of Sutch in the game. The E3 demos contained passing hints to its existence, the map loop in the game's intro had it marked NW of Kvatch, in the CS you can make out the land depression they prepared for it along with several cells tagged as being part of it, and it even has its own Oblivion gate.

 

For reasons unknown, it was cut from the game at the last minute and a ruined Fort Sutch plus the Oblivion gate is all that remains. As a result of this, several people have attempted reconstructions of the city. Plenty of projects have been abandoned, while others left their work for someone else to pick up.

 

This village mod is our take on restoring Sutch to the game. Based on extremely sketchy lore found in scattered places on the web, we arrived at the conclusion that the city itself has been destroyed and only a ruin is left behind. Rather than attempt to rebuild a large city over the top of a ruin, this mod takes the position that settlers have only recently come back to the area in an attempt to start over. There is a village northwest of Fort Sutch, containing a manor house along with some housing, an inn, some supporting farms, a vineyard, and an ebony mine. Yes, the only one known to still be functioning in Cyrodiil. The stuff can't only be available in Morrowind smile.png


What's New in Version 1.0.4

Released

  • Added road sign support for Roads of Cyrodiil.
  • Fixed a bug in the Winery quest where the shipments would never come due. ( We of course wonder how this has gone so long without being noticed )
  • Fixed a bug where late shipments would not be cleared properly if the wine bottles had been placed in the store chest.



User Feedback

Recommended Comments

https://www.mediafire.com/?nwrnlxzxno8lb2x

 

All looks good run around no Problems is a Well Done Addon Thanks.

 

Problem it is not Compatible with waalx Animals & Creatures ( WAC ) do you know of any Patches that were put out for Sutch Water Front and WAC Goblin Camps. Camp is Straight  across from Water Front Part of Village, Hammerfell Side or do I remove WAC.

 

Oyster Bay  North to  Red Dog Camp

 

Wayne Thanks.

Share this comment


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×