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Everything posted by AndalayBay

  1. Esbern's voice passed away at the age of 90

    He was one of my favourite actors.
  2. Dark Brotherhood Chronicles: Awakening

    Version 1.2.6


    Dark Brotherhood Chronicles: Awakening Version 1.2.6 Introduction Once upon a time, our name was whispered in the dark corners of the deepest caves and feared in the highest towers. Once upon a time, we bore the blood of emperors on our hands. Once upon a time, we were mystery, and secret, and the greatest in the Empire would gather our rituals to be allowed to grovel at our feet. Once upon a time, we scorned Mephala Herself, stole Her treasures, and found a master far beyond what She ever was. But now... Now, we are scattered, the Sanctuaries sealed. Now, the blood you have on your hands is that of your own family. Now, our secrets are broken, for we never saw the traitor in our midst. Now, the body of your master and mentor hangs in Applewatch, and the Night Mother herself scorns us for our failure. Where is the power of Sithis now? In the aftermath of the traitor's destruction, the Listener of the Dark Brotherhood now faces new challenges. Shadowy threats from without and little trust from within. The Sanctuaries have been locked, the Dark Family hidden. But still, someone has found them. Someone seeks to wipe the weakened assassins from the face of Tamriel. The greatest secrets of the Black Hand must be unearthed if the Listener is to save the Dark Brotherhood from extinction. Or perhaps he will aid the Brotherhood's greatest enemy. The Dark Brotherhood Chronicles is a large-scale quest mod. It boasts many new NPCs, locations, and both a large main questline and sidequests, delving deep into the shadowed history of the Dark Brotherhood. Features: Choice. You have the power to decide not only how to perform within quests, but whether or not to accept them in the first place. If you turn down some quests, they are no longer available. Save your game before talking to an NPC. Interaction. In some quests, the clothes you wear can affect an NPC's reaction. You can also taunt your target before the kill... Decision. Some of our quests are disturbing. These aren't your morally ambiguous, or even justified, assassination missions. In tDBC, you are a heartless assassin, and will be called upon to perform reprehensible and grotesque acts. However, there are alternatives to these reprehensible acts: you can choose the path your character takes rather than being shoehorned into a purely villainous role. Several new exterior locations and dungeons, including several new sanctuaries. A wide variety of NPCs, with their own distinct character traits. Custom rumours and greetings. Lots of books and notes that enhance the lore and expand on the recent events in the Brotherhood. Quest Notes: The quests that comprise the main quest are neutral until the end. Then you will be forced to make a choice that will earn you fame or infamy. Some of the side quests will earn infamy points. However, they are optional, so you can turn them down if you don't wish to do them. If you wish to complete all the side quests, do so before starting the final quest. You will be asked to retrieve a dagger. Finish all the side quests before handing the dagger over. Awakening will end once the final quest is finished and the side quests will no longer be available. tDBC is aimed at characters level 15 and over. Companions and enemies are scaled, but quests are meant to be hard so higher level characters are recommended. Requirements OBSE version 20 or newer MenuQue version 9a or newer Patches Open Cities Better Cities Unique Landscapes Roads of Cyrodiil Patch ImpeREAL City Unique Districts - see download link If you are using the Skingrad Outskirts module for Unique Landscapes, grab the 1.02 or newer update as that resolves some conflicts with the area outside Skingrad. Translations French translation by Sita Compatibility Awakening is incompatible with: Anvil Bay Expansion (unconfirmed - assumed due to pre-patch conflicts with BC) Duke Patricks - Fresh Kills Now Alert The NPCs (this one breaks the final quest in Awakening) A Brotherhood Renewed (AI package conflicts - both mods are too similar to be run at the same time) The Return of the Dark Brotherhood. Same reason as A Brotherhood Renewed. Minor cosmetic issues with: Reclaiming Sancre Tor (road passes under one of our locations - can go around) Gallery Screenshots and concept drawings for the project: tDBC Gallery Special thanks to: Arthmoor for being at our beck and call to answer at least 10,000 questions for the last year and for stepping up and giving us a new home when we needed it most. Our beta testers for playing through the entire mod at least 47 times. They are never going to want to see Awakening ever again. And a special call-out to omeletted for her thoroughness, being a royal nitpicker, breaking it in ways we never thought it could be broken, and methodically killing every single one of our NPCs at least twice. Team Members Amadaun - Team Lead, Modelling, Texturing, Level Design AndalayBay - Team Lead, Scripting, Quest Building, Level Design, Site Administration Xae (Xaeaix) - Sound Engineering, Soundtrack 'Drea - Writing, Beta Testing, Voice Acting Elec0 - Modelling, Beta Testing Ibsen's Ghost (Ibsen3) - Voice Acting Koniption - Modelling, Texturing Lareneg - Writing, Beta Testing Morrigain - Writing omeletted - Texturing, Beta Testing Silver - Modelling Siulil - Beta Testing Sunseahl - Writing Sue - Voice Acting Wildgravity - Voice Acting Arthmoor - Technical Consultant Vorians - Landscape editing and patches Also a big thank you to the two previous teams who paved the way for us. Voice Acting Ibsen's Ghost - The Hermit Mick Mize - The Scholar (Antony Percival), Male necromancer chant 'Drea - Female necromancer chant Remaining roles still in progress. Credits Bethesda for creating Oblivion shadeMe for the CSE and Conscribe scruggsywuggsy the ferret for OBSE mr_siika for the Sanctum meshes Helborne for the Chitin armour and weapons Xiamara for the chair and sofa meshes Gildur and Demonmaster for the Anima Cyrodiili tileset Meo for the ceremonial dagger mesh Ren for the blindfold mesh Phoenix Amon for some of the book covers Emillia for various meshes and textures InsanitySorrow for various meshes and textures Qarl for his spider web meshes and textures TheTalkieToaster for the Spider Draedra NPC elveon, Malo, mikal33 and AlienSlof for the spider resources LHammonds, Sita and Jerros for the Paladin armour Klaus for his UI topic fixes fg109 (RandomNoob) for his help with scripting and quest building Unofficial TESA Clutterer's Guild for various meshes PrettyMurky - XML, Scripting Rahvin - Writing theinfamouskat (thechickwhopwn3dyou) - Writing Thomas Kaira - Interiors Ysne58 - beta testing
  3. Making every sigil stone I get Trascendent

    I moved your post, and several others, to the proper forum. That other forum is for tutorials, not modding questions. To answer your question, I believe you have to set the flags for the levelled list to work. I think there is some information on this in the CS wiki: https://cs.elderscrolls.com/index.php?title=Main_Page I’m pretty sure there’s a tutorial on creating a levelled list. In terms of scripts, they are in their own section so if the plugin has any scripts, you would see them in the list of items in the left pane in TES4Edit.
  4. The Dr Who Thread

    I’ve watched New Tricks a few times. I think I caught the last two seasons. Jodie is much younger and thinner.
  5. The Dr Who Thread

    I knew we had a discussion on Dr Who somewhere, but couldn’t remember where. As I said in the Random Stuffz thread, I’ve started watching for the first time ever. I’ve tried in the past, but it was always too campy for me. It’s still pretty campy, but I find the new doctor engaging and funny.
  6. Random Stuffz

    I used DDG for a while, but found the search results lacking. I don’t like being tracked, but just couldn’t find stuff. I will confirm that stuff shows up in DDG that doesn’t show up in Google though.
  7. Random Stuffz

    I knew how I meant the term, but you made me curious as to what the “official” definition was.
  8. Random Stuffz

    Yeah it’s still pretty camp. I just find the production better and the new Doctor more engaging. I guess I like her enthusiasm and I like the humour.
  9. Random Stuffz

    https://www.merriam-webster.com/dictionary/campy I didn’t like the humour and the attempted effects were horrible. It was obviously poorly funded and I just couldn’t get into the story lines.
  10. Random Stuffz

    For the first time in the long history of the series, I’m watching Doctor Who. I caught an episode after watching something else and really liked it, so I’ve gone back and started watching from the end of season 10 when the old Doctor moved on, as it were. I’ve tried watching the series in the past and it was just too campy. The new doctor is funny and engaging.
  11. [WIPz] Unofficial Morrowind Patch

    This thread is for discussion of the Unofficial Morrowind Patch period. It is for our announcements of our progress and other news about the UMP. It is NOT for discussion or debate about other patches.
  12. [WIPz] Unofficial Morrowind Patch

    Enough! Trolling posts removed and warning points given.
  13. Morrowind Modding Wiki

    Done. Please let me know by PM if you have any trouble.
  14. [WIPz] Unofficial Morrowind Patch

    I’ll post in the creature thread in the private forums.
  15. Morrowind Modding Wiki

    We had to disable registrations due to the high volume of spam. I can create an account for you. The site will generate a password and email it to you. Shall I use the same name and email that you used for the forums?
  16. Welcome to TAL - Introduce Yourself!

    Yes, you do that by following threads that you’re interested in. However our emails are often flagged as spam. One of these days, I’ll be switching to other forum software, so the features will change.
  17. Welcome to TAL! Please say hello and introduce yourself. You can find out a little more about us and what we've got to offer here.
  18. [WIPz] Unofficial Morrowind Patch

    I was thinking more along the lines that they couldn’t remember, especially when it comes to an old game like Morrowind. I would like to ask them about the last creature question I had if you think we could get an answer.
  19. [WIPz] Unofficial Morrowind Patch

    Welcome to TAL, Half11. I’ll send you a PM so that you get an email notification once I’m back. I am in the process of recovering my PC now. I don’t know yet how much I’ll get back, if anything. There’s always going to be debates when it comes to patches. There’s no way of knowing what Bethesda intended and I bet that even if we were able to ask them, they probably couldn’t tell us. We’ve even had some debates among the team. Our process was to merge Thepal’s and Quorn’s patches, go through all the changes they made and then decide which changes to keep. In addition to that, we have a large number of fixes contributed by various team members. I don’t know Morrowind very well, so my role was to do a couple of change reviews and to look after the master file by merging the patches submitted by team members. I just finished the last change review I had claimed a couple of months ago, but real life has been hectic so I haven’t been able to upload the latest version of the master file. Then my PC died, damaging the hard drive. That’s the recovery process I mentioned. There is an old version of the master in our private file area, so I can go back to that if needed. I hope I don’t have to as I did make a number of changes since it was last uploaded. If you could check in periodically, that would be helpful as our email notifications are often flagged as spam.
  20. [WIPz] Unofficial Morrowind Patch

    I wasn’t attacking anyone and if my comment was interpreted that way, my apologies. I was referring to the change reviews. We had to go through all the changes made by Thepal and Quorn and decide if they were valid changes or not. It took a LONG LONG time and Leonardo never participated in that process. Leonardo has repeatedly reported this project as dead or suggested that it be moved to another forum and I am very tired of his comments. We could release it in its current state and that would already be a step ahead. If I could get my machine working and import all of Amenophis’ fixes, that would be a BIG step ahead and probably worthy of an initial release.
  21. My PC is dead. The hard drive has been corrupted and I can’t recover it. I don’t have any backups because our NAS ran out of space. One of the drives on the NAS has also failed.

    1. Show previous comments  15 more
    2. AndalayBay


      The second pass is done. I have no idea how to compare the files from the two passes to see how many files are duplicates. The OS is non-functional. I might be able to use my Mac but that’s a pain. Anyway I have lots of files to check, so hopefully the stuff I care about is there.

    3. Schtearn


      You can always try WinMerge for the diff- it will do binary as well- not sure about the file size limits though.

    4. AndalayBay


      Yeah I use Winmerge all the time. The problem is that all the executables are on the dead drive, so nothing like that will run. I might be able to use my husband’s machine. The recovered files are on the network, so I might be able to run Winmerge on his machine.

    5. Show next comments  9 more
  22. [WIPz] Unofficial Morrowind Patch

    My PC has died. Originally it was the cooler, but replacing the cooling paste fixed it. However the hard drive has been damaged. That drive has the UMP on it. I have been trying to fix the drive for the past few days. Hopefully I can recover it. Anyway the plan has been for me to apply the patches that have been submitted by various team members. Then I was going to give the master file to Fritz so he could apply his script fixes. My preference would be for others to take over from there as I have several months if not an entire year’s worth of work to do on Black Marsh. My original role in the UMP was to help with the master (in terms of merging patches) as I don’t know very much about Morrowind.
  23. [WIPz] Unofficial Morrowind Patch

    I was referring to the master file, or ESM. I have a bunch of patches to merge into it, then I’ll upload it and someone else will take over.
  24. [WIPz] Unofficial Morrowind Patch

    We have a team for the UMP. They are waiting for me to upload the master so others can incorporate their fixes.
  25. Sue - Female Voice Actor

    Yes, Sue is still around. Send her a PM.