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Everything posted by AndalayBay

  1. Welcome to TAL - Introduce Yourself!

    Yes, you do that by following threads that you’re interested in. However our emails are often flagged as spam. One of these days, I’ll be switching to other forum software, so the features will change.
  2. Welcome to TAL! Please say hello and introduce yourself. You can find out a little more about us and what we've got to offer here.
  3. [WIPz] Unofficial Morrowind Patch

    I was thinking more along the lines that they couldn’t remember, especially when it comes to an old game like Morrowind. I would like to ask them about the last creature question I had if you think we could get an answer.
  4. [WIPz] Unofficial Morrowind Patch

    Welcome to TAL, Half11. I’ll send you a PM so that you get an email notification once I’m back. I am in the process of recovering my PC now. I don’t know yet how much I’ll get back, if anything. There’s always going to be debates when it comes to patches. There’s no way of knowing what Bethesda intended and I bet that even if we were able to ask them, they probably couldn’t tell us. We’ve even had some debates among the team. Our process was to merge Thepal’s and Quorn’s patches, go through all the changes they made and then decide which changes to keep. In addition to that, we have a large number of fixes contributed by various team members. I don’t know Morrowind very well, so my role was to do a couple of change reviews and to look after the master file by merging the patches submitted by team members. I just finished the last change review I had claimed a couple of months ago, but real life has been hectic so I haven’t been able to upload the latest version of the master file. Then my PC died, damaging the hard drive. That’s the recovery process I mentioned. There is an old version of the master in our private file area, so I can go back to that if needed. I hope I don’t have to as I did make a number of changes since it was last uploaded. If you could check in periodically, that would be helpful as our email notifications are often flagged as spam.
  5. [WIPz] Unofficial Morrowind Patch

    I wasn’t attacking anyone and if my comment was interpreted that way, my apologies. I was referring to the change reviews. We had to go through all the changes made by Thepal and Quorn and decide if they were valid changes or not. It took a LONG LONG time and Leonardo never participated in that process. Leonardo has repeatedly reported this project as dead or suggested that it be moved to another forum and I am very tired of his comments. We could release it in its current state and that would already be a step ahead. If I could get my machine working and import all of Amenophis’ fixes, that would be a BIG step ahead and probably worthy of an initial release.
  6. My PC is dead. The hard drive has been corrupted and I can’t recover it. I don’t have any backups because our NAS ran out of space. One of the drives on the NAS has also failed.

    1. Show previous comments  9 more
    2. AndalayBay


      The second pass is done. I have no idea how to compare the files from the two passes to see how many files are duplicates. The OS is non-functional. I might be able to use my Mac but that’s a pain. Anyway I have lots of files to check, so hopefully the stuff I care about is there.

    3. Schtearn


      You can always try WinMerge for the diff- it will do binary as well- not sure about the file size limits though.

    4. AndalayBay


      Yeah I use Winmerge all the time. The problem is that all the executables are on the dead drive, so nothing like that will run. I might be able to use my husband’s machine. The recovered files are on the network, so I might be able to run Winmerge on his machine.

    5. Show next comments  15 more
  7. [WIPz] Unofficial Morrowind Patch

    My PC has died. Originally it was the cooler, but replacing the cooling paste fixed it. However the hard drive has been damaged. That drive has the UMP on it. I have been trying to fix the drive for the past few days. Hopefully I can recover it. Anyway the plan has been for me to apply the patches that have been submitted by various team members. Then I was going to give the master file to Fritz so he could apply his script fixes. My preference would be for others to take over from there as I have several months if not an entire year’s worth of work to do on Black Marsh. My original role in the UMP was to help with the master (in terms of merging patches) as I don’t know very much about Morrowind.
  8. [WIPz] Unofficial Morrowind Patch

    I was referring to the master file, or ESM. I have a bunch of patches to merge into it, then I’ll upload it and someone else will take over.
  9. [WIPz] Unofficial Morrowind Patch

    We have a team for the UMP. They are waiting for me to upload the master so others can incorporate their fixes.
  10. Sue - Female Voice Actor

    Yes, Sue is still around. Send her a PM.
  11. NobleShadowHunter- Female Voice Actor

    NSH does drop in from time to time. I suggest sending her a PM.
  12. [WIP/Alpha] The Black Marshes

    Welcome to TAL Tomius. We don’t have anything at the moment, but you might be able to help Vincent once he gets a couple of new cities going. We’ll contact you via PM, which will send you an email notification. If you’re looking to get into voice acting, I recommend checking out our thread on getting started here: http://www.theassimilationlab.com/forums/forum/812-auditory-processing/
  13. [WIPz] Unofficial Morrowind Patch

    There are lots of various patch mods. Our purpose was to combine the two most popular patches, that were done years ago, into one mod and add a few more fixes. I can't comment on the other patch mods as I've never used them. Our mod will have a complete change list so people will be able to decide which one they would like to use. We did invite some of the other patch mod authors to join us, but they wanted to do their own thing. We are all "senior" modders who have been playing and modding TES games for a long time, so we're pretty familiar with the game and engine mechanics.
  14. Ibsen’s Ghost just finished writing the final quest for Black Marsh. It is 25 pages long...

    1. Sita


      there's never too many quests. :P

    2. AndalayBay


      Coding them up is a lot of work though. :P I wish I could find a way to do it faster.

    3. Malonn


      A large scale task, to say the least...

    4. Show next comments  15 more
  15. Sturm und Drang 2

    The Assimilation Lab is an English forum.
  16. Merry Christmas!

    We are much closer this year though. All but one of the quests have been written and Ibsen is working on the last one now. Once he’s done, I’ll start adding them to the mod. We still need a couple of creatures and a couple of towns/cities to be finished.
  17. Happy New Year!

    It’s been a good one for us so far. Canada won the Spengler Cup and our juniors are doing well. Yes, my life revolves around hockey. Jimi is doing well and we’ve started working on getting the “office” fixed up. I’ll have some news regarding TAL soon. Black Marsh has been very active and we hope to release it this year.
  18. Merry Christmas - A Happy New Year

    Merry Christmas and happy holidays everyone.
  19. [WIPz] Unofficial Morrowind Patch

    I’m guessing you aren’t using Thepal’s or Quorn’s patches? We’ll check but I suspect these issues have been fixed already. Our patch is based on Thepal’s and Quorn’s so we’ll have them too. Thanks for the heads up nonetheless.
  20. Tweak Guides has Moved On

    Well many people don’t realize that Oblivion is CPU intensive and it doesn’t use threads, so the speed of your CPU is more important than all the rest of the stats that most people care about these days.
  21. Elder Scrolls: Blades Early Access

    It is free to play so no reason not to.
  22. Elder Scrolls: Blades Early Access

    I wouldn’t be surprised if you find that a lot of people like it. Enemies actually have very specific strengths and weaknesses, so you have to use the appropriate weapon and protection against them, otherwise they are almost impossible to beat. You’ll need to carry nine different weapons and four different shields. If you have the slots, you might even want to carry more than one set of armour. Unfortunately there’s no way to quickly change your equipment, so it’s really tedious to switch while clearing a dungeon. Dungeons have a mix of enemies, so you’ll need to switch gear as you work through it. I’ve made charts that list the strengths and weaknesses along with the damage dealt by each enemy. It’s much easier now than it was before because now Beth lists the enemy weakness at the top of the screen when you’re engaged in combat with them. In the latest update, they also list what the enemy is using against you which helps with using protection potions, which you might need as well. I wonder how much of this is going to be in TES VI. It would be nice to finally get some use out of the different kinds of weapons in the game.
  23. Elder Scrolls: Blades Early Access

    I suspect the combat is just fine, I’m just really really really bad at it. They’ve made magic more viable, which helps my character.
  24. Tweak Guides has Moved On

    I think he had a really good guide for upgrading video drivers that I found more useful than his game tweaks. I followed his Oblivion tweaks when I first started, but there was a lot of debate about which tweaks were good ones and I think once 64 bit came out, they weren’t as useful.
  25. Elder Scrolls: Blades Early Access

    The main quest for Blades is actually worth it. I’m pretty sure it will be free for PC as well. I’m actually playing again with the improvements they’ve made in the new release. They released another update today to fix some bugs in the PvP Arena. I might try it again once I’ve improved my gear. Now I’m making enough gold on jobs that I might be able to do that.