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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!


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Everything posted by AndalayBay

  1. I am okay, but it's too damn hot in Sweden right now.

    It’s really bad in BC. The smoke has made the air unbreathable in most of the province and it’s starting to cover Alberta as well.
  2. [RELz] TWMP Valenwood Regrown BETA

    Some people have that knack and I have no idea how they do it!
  3. [RELz] TWMP Valenwood Regrown BETA

    Is that yours? Very detailed! Nice.
  4. Sorry I misunderstood. I don’t know anything about that utility. You should still use it with custom meshes, even if they are a copy of the vanilla mesh that you’ve given a new name. I’d compare the AWLS meshes with the vanilla meshes to see exactly what was changed. It sounds to me like the utility only adds the animations and you have to supply the textures.
  5. [RELz] TWMP Valenwood Regrown BETA

    Perhaps you should reinstall Oblivion. I use mTES4 so I have several game instances, including a couple of vanilla instances that I copy for new games.
  6. [RELz] TWMP Valenwood Regrown BETA

    Was your vanilla game brand new and completely vanilla?
  7. No. You have to use AWLS meshes so that the AWLS textures get loaded. It's all custom. You have to have custom meshes to use custom textures, which in this case are what causes the smoke and lighting to be animated. You can have texture replacers which will replace vanilla textures, but those are just tweaks to the vanilla textures and they would use the same name as vanilla so they get loaded instead. AWLS is an entirely different beast.
  8. [RELz] TWMP Valenwood Regrown BETA

    Bad mesh? So it's crashing when that mesh gets loaded. You'll also run into corrupted spawn points. You'll be running along fine and then the game will crash. It will happen every time you approach an area. That's usually due to a creature spawn that got corrupted. I think Arthmoor has a tutorial on how to deal with those.
  9. Unofficial Morrowind Patch The Unofficial Morrowind Patch aims to fix the bugs in Morrowind, Tribunal and Bloodmoon that Bethesda never fixed. We intend to create a single patch that will incorporate the various patches and fixes that have been released in the past so that no additional fixes to vanilla Morrowind are needed - one patch to fix them all. We will continue to develop our patch to fix the bugs that are still oustanding after the other fixes have been merged. This will be a bug fix patch. It will not include enhancements, tweaks or subjective changes. Our fixes will be based on evidence we can find in the game files and will also fix game-breaking bugs. All those changes will be documented and the documentation will be easily accessible so that any user can see the rationale for the fix. We're looking at using one of the patch mods as a base and merging the fixes from other patches like the Morrowind Patch Project and ThePal's Unofficial Morrowind Patch. We will set the version of our first release at a higher number than the other major unofficial patches to demonstrate that it is a new update to the old patches. If you'd like to submit a fix without joining the team, you can upload your patch to our File Contributions area. You have to be a member of The Assimilation Lab to do that though. Team: AndalayBay Skrawafunda Amenophis Arthmoor Dragon32 Fritz Greatness7 HedgeHog12 Jac Midgetalien qqqbbb Reizeron Project Forums: You can follow our progress in this forum. We'll post announcements once we're ready for beta testers and bug submissions. Credits Thanks to Leonardo for getting this project organized and getting us all going! More to come!
  10. [RELz] TWMP Valenwood Regrown BETA

    Congrats on the release!
  11. [WIPz] Unofficial Morrowind Patch

    Yeah I thought the name sounded familiar. I played a bit of Nehrim, but never finished it.
  12. [WIPz] Unofficial Morrowind Patch

    That does look interesting.
  13. [WIPz] Unofficial Morrowind Patch

    What's Enderal? Got a link? I'll probably need some relaxation time. I have two newborn kittens who need to be nursed by hand. I don't know if they are going to make it or not.
  14. TWMP Elsweyr Valenwood Improved WIP

    Sounds great!
  15. [WIPz] Unofficial Morrowind Patch

    I’m still learning. If I was a cat whisperer, I would have detected that my cats were in heat and did a better job of keeping them apart from the boys. Everyone is ok and if I can get all the kittens sold, we’ll be in better shape financially. I am getting the itch to play TES and get back to modding, so hopefully I can get things a bit more settled and return.
  16. I am okay, but it's too damn hot in Sweden right now.

    You know the saying “it never rains, it pours”? Well that’s what happened here. We had serious flooding in Toronto on Tuesday. It’s the same thing that happened in 2013. Basically we get so much rain that the storm sewers overflow into the waste sewers and the system backs up, causing floods in peoples’ homes. After the flooding in 2013, which destroyed our basement and prompted the major house renovations, we had a backup valve installed on the sewer line running from our house. That saved our asses on Tuesday. Our neighbours had their basements flooded again, but we didn’t have a drop. We have newborn kittens in the basement, so it would have been disastrous. One of our neighbours has a backup valve, but I guess it didn’t work. Meanwhile they are fighting forest fires in northern Ontario...
  17. I think Bethesda kind-of-sort-of created a new engine off of Gamebryo. Arthmoor likes to call it Frankenbryo. Still Gamebryo under the covers with a new scripting language.
  18. [WIPz] Unofficial Morrowind Patch

    Oh, just a tad. I've got two kittens for sale, three more that are only 4 weeks old and we had six newborns last night! And we're still trying to get the house sorted after the renovations. I'm going back to bed...
  19. Curie, my ginormous extremely pregnant cat, is giving birth. 5 and counting. :D

    1. Show previous comments  11 more
    2. AndalayBay


      Too many! We also have four adults.

    3. AndalayBay


      Now we have 9. The little one died. :(

    4. Malonn


      Still a lot.

  20. [WIPz] Unofficial Morrowind Patch

    We thought about cancelling it, but we do have a lot of material and a couple of folks are still active. It’s on hold for now until I can get back to modding.
  21. Yeah I got refunds from Apple regarding the games I was referencing in my post above. I then deleted the games. I feel sorry for Android players who can’t get refunds.
  22. Random Stuffz

    I've never seen that one.
  23. That's pretty standard for most game companies now. I guess I've seen much worse than Bethesda, so I don't mind so much. I play some games made by a Russian company on a tablet and they are really bad for bugs. They also have mechanisms to make you keep paying for the game. I personally haven't fallen for them, although I have spent money on the games - you have to. I know people who have spent 100's of dollars on these games! At least games like TES just charge you once and you can get them cheap if you're willing to wait. These games I'm referring to do have regular updates, but they break the game every time. There is no in-house testing. The updates add new content and change the mechanics of existing content, so you have to learn stuff over again. It also forces people to pay real money to get the tools you need to play. So yeah, there's a lot worse than Bethesda. I bet No Man's Sky isn't making a profit and they are going to have to if they want to keep going. I am glad to have this discussion though. I would like to cover other games - not just Bethesda.
  24. Sorry to see you go alt. Are you referring to the issues with Skyrim SE that Vincent has had problems with? I think the main thing was dialogue bugs.
  25. The link to our wikis is back! See the main menu at the top of the forums.