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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

AndalayBay

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Posts posted by AndalayBay


  1. Here is a good article on how this game is a money trap if you’ll let it. I only play a few minutes at a time and play other stuff while waiting for stuff to finish. Even I’ve had chests pile up and I’m only level 13. I suspect I’ll have to quite entirely soon or only play once every few days. It’s just not worth spending real money on. I like rebuilding the town, but there are only a couple of dungeon layouts, so it gets tiring real quick.

    There is one thing I do like! You can create poisons once you build an alchemy shop. Unlike other TES games, the poisons seem to be a character ability rather than attached to a specific weapon, and you can have more than one. So if you use the equivalent of weakness to fire and weakness to poison potion, they last for a few minutes and affect your enemies no matter what kind of attack you use. However if you use a fire spell or a poison spell, or use a weapon with the appropriate enchantment, the damage is much greater and lasts for several strikes and/or spells. Now there are no ranged attacks, so your spells can be interrupted and backfire. :mad:


  2. Streamline can cause CTD’s. I don’t use it because I never got any benefit from it and I experienced CTD’s. Specifically, it can be a problem if you mess with the advanced heap settings. It really depends on your configuration. If I recall correctly, Arthmoor was able to configure it with advanced settings and it really helped his game.


  3. I’ll get my cats spayed and neutered once I stop breeding them. That will probably be sooner rather than later. There are way too many kittens available and people don’t care about purebred cats.


  4. The game just got updated and it looks like Beth is listening on some points. They addressed the biggest two complaints: silver chests now take only an hour to open and if you spend gems to open a chest, you are now asked to confirm the purchase if it costs more than 11 gems. Previously it was too easy to hit Open Now by mistake. They also made a few other changes including improving the rewards in the abyss levels that are below the character’s level.


  5. 1 hour ago, Leonardo said:

    Are you aware of that people who are using both Kvatch Rebuilt 3.0 and Oblivion XP could lose 33.33 XP points when not reading Savlian Matius first letter?

    The reason I mention this is quite simple, because once the player have completed the first quest in the Kvatch Rebuilt mod Savlian Matius's letter will be removed from the player's inventory after talking to Savlian Matius a second time during the first quest.

    So? :) 33 points is hardly going to matter. Besides it's a KR issue, not an XP issue.

    44 minutes ago, Terrorix said:

     

    Wasn't aware of that. Do be honest,I never read that letter,didn't know it existed. 

     

    A question which is related to my previous posts here but not related with Oblivion XP. With or without Oblivion XP, if you do not use an uncapper mod,the skills and attributes going above 100 with spells,magical items etc. have any effect in the game or not???For instance,if my blade skill is 100 and I use a ring that gives a +20 fortification to Blade skill,do I deal more dmg with swords or not???

     

    The wiki is your friend. Look at the very last line under Notes. You should probably read through the whole thing.


  6. Yeah. The only difference are the too-perfect books that you can’t read. There only seem to be two different dungeon layouts too. Although the dungeons are Ayleid ruins which Skyrim didn’t have. I haven’t tried the Abyss yet and I don’t know if I ever will.


  7. I have continued to play this a bit. The dungeons are repetitive, but the graphics are very good. By default, clairvoyance is enabled. You can disable it in the settings, but I’ve left it on since it can be difficult to find the quest targets otherwise. If you read the forum threads about Blades, you’ll find that the biggest complaint is how you have to deal with chests. When you find a chest in a dungeon, it is added to your inventory and you have to wait for it to open, or spend gems to open it sooner. The basic chest, which is wooden, only takes five seconds to open, but the times quickly and drastically climb. It takes three hours to open a silver chest and six hours to open a gold chest. The real issue is that you can only open ONE chest at a time. So if you’re waiting for a gold chest to open, you will collect a bunch of other chests and can’t open any of them until the gold is done. Bethesda wants you to pay for gems so you can open the chests sooner, but the price to open high level chests is high and you’ll have to spend a lot more money than it would cost for a PC game in order to purchase enough gems to open the chests. The chests also contain required elements to improve the town, which is the primary objective of the game, so many players find the game stuck until they can get their chests open. I’m only level six and I’ve already run into the waiting game as I wait for a gold chest to open. Fortunately I have lots of other stuff to do, so I just play for a few minutes at a time. The timers are real time, so you don’t have to play while waiting for the chests.


  8. AN didn’t corrupt your save. Saved game files do get corrupted though, especially if you use auto-save. I recommend disabling all auto-saves. Be careful with using quick saves as well. They are also prone to corruption.


  9. *yawn* Yeah, unfortunately for me, this is rather boring. Your task in this game is to help rebuild a town, so the quests are limited to dungeon diving and step-and-fetch-it. You also save villagers by dungeon diving or clearing an area of foes. It does have crafting, but there’s no animation, just click on menu options and voila you have a piece of armour or a weapon. This will appeal to folks that love clearing dungeons, but it’s really not my thing. This uses the perk system for levelling, like Skyrim. The magic mechanics are rather odd and it still swings your sword even though you are casting a spell, at least I think I’m casting a spell. I might jump in and play this a bit from time to time, but it’s not at the top of my list.

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