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      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!


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Vorians last won the day on March 3 2019

Vorians had the most liked content!

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About Vorians

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  1. Making every sigil stone I get Trascendent

    No, don't worry about the flags. All they do is tell the game engine how to read the leveled list. For your leveled list with only a single entry, it would make no difference whether the flags are both enabled, whether either one is enabled, or whether both are enabled, the end result would be exactly the same. They'd only make a difference if you added additional entries to your leveled list.
  2. Making every sigil stone I get Trascendent

    You do not need to use either flag in a leveled list, the flags are optional. As your list will have only a single entry guaranteed to be found, there's no point in using either flag. It does not matter that TES4Edit is displaying your one entry lower than the first listed entry in Oblivion.esm.
  3. Random Stuffz

    I tried watching Doctor Who for this first time about a month ago, and abandoned it after around 3 episodes, it was just awful (mainly the campiness factor).
  4. Feedback thread

    Wiki registration got disabled a while ago, because the site was being hit with spam accounts. If you contact a forum moderator they should be able to set you up for Wiki editing.
  5. [RELz] Better Cities

    Better Cities version 6.0.10 has been released and is available now on Nexus and The Assimilation Lab. Another update to fix issues reported over the last year, plus some new custom house interior meshes has allowed improvements to the interiors of Divine Pint, Twin Goblet Alehouse and WAsabi's House, thanks to mhahn. - Imperial City: Isle - A post-quest hidden reward for clearing the aqueduct was so hidden it was entirely missing, this has been restored - Anvil: Five guards were not acting as guards, now fixed so they will arrest you when you deserve to be arrested - Cheydinhal: Hlaalu Embassy Basement - Replaced drawers containing vanilla quest objects with drawers not containing vanilla quest objects - Chorrol: Small section of stone wall replaced with retextured version - Chorrol: Divine Pint - New exterior mesh and interior mesh created by mhahn - now the interior matches the exterior properly, without needing a teleport door to travel from one side of the ground floor to the other side. Also adds a third floor, adding additional rooms - Chorrol: Twin Goblet Alehouse now has a customised interior mesh created by mhahn, giving more space downstairs for drinkers, and a third bedroom upstairs, so the owners can move out of the basement - Skingrad: Outskirts - Wasabi's House, Tanner now has a 2nd floor. Thanks to mhahn for the custom mesh - Open Better Cities: Cheydinhal - Fixed game crash when starting the vanilla quest A Knife in the Dark - All merchants (except a couple where it wouldn't be appropriate) will now allow the option to invest in their shop once your Speech skill is high enough to unlock this option - Compatibility patch for Heart of the Dead and BC Chorrol now also disables a floating bedroll added by HoD into Bruma. This bedroll was not used by any NPC - Compatibility patch for OOO and BC Bruma now resolves a floating notice added by OOO just inside the north city gate - Compatibility patches for OOO and separate IC Districts no longer needed, the patch for OOO and Better Imperial City can be used with separate Districts or with the merged Better Imperial City - Compatibility patches for OOO updated for OOO v1.5.7+ - Compatibility patch for CUO Bravil and BC Bravil no longer causes the south gateway to the docks to be disabled - BSAs now packed with no compression, so the filesizes will be larger, but game will read them slightly faster - Any reported issues with the install scripts fixed
  6. Tweak Guides has Moved On

    Yes, Oblivion is badly limited by hard-coding in its game engine, the game was released just before multi-core CPUs became the norm, so even though the INI references tweaks for multi-core processors and threads, none of those tweaks really worked. I'm really hoping that the team working on OpenMW will move on to Oblivion once they reach v1.0
  7. Tweak Guides has Moved On

    Was that black viper's site? If so, it ceased to be of any value when the author stopped producing Windows tweak guides, I think that was after the release of Windows 7.
  8. Even without reading the article, it's very much self-explanatory. Reset your password, then you can continue to log in.
  9. Apple's iPhones are not safe

    Don't think I've ever heard of Panda either, but if they're for Apple devices then that's no surprise.
  10. Star Trek - Discussion

    I agree with Sigurd about the unbalanced rebalance of gender portrayal compared to previous ST series (though I never noticed that there still tended to be a male bossing them all around) (I think Voyager was quite well balanced, with three females and four males making up the primary characters, where all the females were strong of character [except Kes in the first season or two, she was intentionally portrayed as rather weak and submissive]). In most episodes it tended to be two or three women charging around saving the day with minimal active male assistance; the men tended to be more sidelined and just being helpful when needed. Which doesn't bother me in the slightest because I quite enjoy seeing attractive women in television, but it did stand out. I have always felt (without making any effort to find out whether this may be true or just my imagination) that Star Trek: Discovery was never conceived as a Star Trek series in the first place. I think that originally it was some completely unrelated sci-fi space ship show, and the writers were persuaded to rewrite it as Star Trek because that would guarantee a higher viewership. To me this explains why the ship travel technology is so out of place in Star Trek, why the the Klingons aren't really the Klingons we're used to, and why the style of the episode plots is so different to the norms of Star Trek.
  11. Star Trek - Discussion

    However it still would have been nice to have known the bridge crew and understood their backgrounds in advanace of "their" episode two seasons later.
  12. Star Trek - Discussion

    If you haven't even watched a single episode, you really cannot make such an observation. You're just repeating things you saw in documentaries or what you understood from documentaries, which were based on the opinions of the creators of those documentaries, and so are not your own opinions. Discovery takes place between the pilot episode for TOS and the 2nd episode of TOS. In TOS episode 1, Pike was the captain, and Discovery is set after Pike visited the planet seen in the pilot, as Pike is reunited with characters from that TOS pilot episode (stock footage was used from the TOS episode for both a bit of flash-back, and rather tidily, to form the Previously on Star Trek for an episode starter). I agree with Sigurd that they completely failed to properly introduce the bridge crew, only making them into people when an episode demanded it. but I'm quite content that the show is focused on Michael, even if she is the adopted sister of Spock who was never mentioned by Spock in any previous episode or movie containing Spock (but again, I see Discovery as a reboot in a different timeline to the STs we've seen before).
  13. Star Trek - Discussion

    I understand that Tarantino is due to work on the next movie. Meanwhile new series Star Trek: Picard should be out fairly soon. Discovery is really good, it has to be treated as a reboot rather than a contination of the previous series' established facts (just like the movies are).
  14. A decent VR set?

    That was precisely the advice I was going to give. Wait until either the price for a brand new good/top range headset has dropped to about one fifth what it is now, or (more likely) VR has been abandoned again like it was the first time.
  15. Mesh Help

    I'm glad that we were all able to help.