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      Linode Critical Maintenance   01/10/2018

      Linode has announced our service slot for the patch for variants 1 and 2 of the Spectre vulnerability. The server will be rebooted at 2018-05-09 3:00:00 AM UTC.  I have updated the forum thread -  please see my post here.

Leonardo

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Leonardo last won the day on November 9 2017

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About Leonardo

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  1. Programming Languages

    Another good programming langauge is Pascal in which Delphi is based on.
  2. Morrowind Stuffz

    I also brought it on GHF about what I asked here, so I suggest that you read this post from the top to the bottom in the same thread page.
  3. Morrowind Stuffz

    That was not what I meant. What I mean, can a creature in this case Dagoth's servants cast a spell from a spell list that has more than two spells (one touch, one target) and at least two spells are either touch or target. spell A - touch spell B - target spell C - self spell D - touch/target
  4. Morrowind Stuffz

    Yep, pretty much what I intended to do. I want to test it, but first I want to know if a creature can pick a spell based on more than two spell (spell on touch, spell on target) or do I need to edit both spells and add those spell effects as the creature can only pick one spell (touch vs target)?
  5. Morrowind Stuffz

    Have just created one new spell in CS for a creature I wanted to add a new spell. It looks like this. In vanilla the spell has these effects: Damage Health 20-30, Damage Fatigue 20-30, Damage Agility 20-30, Damage Speed 20-30 What I have are these spell effects: Damage Axe 1-10, Damage Blunt 1-10, Damage Long Blade 1-10, Damage Short Blade 1-10, Damage Magicka 10-20 Why I choose these spell effects as I wanted to be similar to what spell effect it had in vanilla. What do you think?
  6. [WIPz] Unofficial Morrowind Patch

    Today, I discover something I've never notice before since the first day I began to play Morrowind and this picture says it all. Just look at the cell names, in my local in-game map, and compare it to what cell the door leads to. I dunno if this is correct or not, but AFAIK those daedric ruins with the same cell name, both exterior and interior, are often indentical.
  7. That was 2½ months ago, so any news about a new forum software.
  8. Morrowind Script Extender

    It is, in fact someone uploaded MWSE 2.0.0 on Nexus a month ago.
  9. I'm worried about Morrowind being neglacted by Bethesda

    When I look back and try to remember how it was back then two things become clear to me and what I am talking about is this. 1. File size limit on PES 2. Morrowind Mod Town 2011 (I think you can find something about that mod compilation on the old BSF forum) A lot of Oblvion modders favored Nexus due to the file size limit that PES had and the second one is about those people who uploaded mod compilations for Oblivion on Nexus without permission from the original authors. Also, worth mentioned is about those people who behaved like idiots towards modders on Nexus.
  10. I'm worried about Morrowind being neglacted by Bethesda

    I wouldn't say people hated Nexus, it is just that Nexus seemed to favor Oblivion when the old domain prefix TESNexus was working and having the Morrowind section below Oblivion doesn't make it better for the Morrowind modding community. Besides, at that time when PES was online a lot of Morrowind modders like it there better than Nexus at least that's the impression I got. Anyway, since the Nexus site split up into separate sub-domains things has started to be better and I would consider to upload a Morrowind mod there, should I ever release a new mod in the future.
  11. Just a few minutes ago I was trying to help a Morrowind player on Nexus and it seemed the member had the retail version, so I thought why not add a link to the official patches. However, after I searched a little I was surprised to see that Bethesda doesn't seem to care about Morrowind anymore, which I think is a disgrace after all Morrowind was the game that saved Bethesda from a disaster IIRC. Now, I dunno what to think about Bethesda and after they closed down the old forum then they moved everything over to Bethesda.net with a forum software that nobody like at least not me, so things have started to go straight downhill lately and that worries me a lot. I also searched for the official patches on MMH and only found 4-5 entries of the Bloodmoon, but I didn't find the official Tribunal patch and I'm gonna to upload it to MMH later after I got a few hours of sleep (I'm too tired now and yet I cannot sleep). So my question is; Do you think Bethesda have forgotten Morrowind completely or am I missing something here?
  12. [WIPz] Unofficial Morrowind Patch

    I guess now you know what I mean of what I said here about the Morrowind modding community. I consider that Patch for Purists as a modification and not a patch, well some of it is actually bug fixing. Just my 2 cents.
  13. Sid Meier's Civilization Discussion

    I think that's related to .NET Framework, because last night when I was fiddling with some pictures in Paint.NET I notice there were another update, so I let it be updated and during that update Paint.NET needed to update .NET Framework to 4.7.1. Today, when I launched Civ5 I definitely notice a major difference and now Civ5 seems to be more stable than ever as I didn't notice any of those weirdness I posted about .
  14. "Elsweyr Mods Cleaned and Merged"

    Wow, nice digging Turija.
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