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WalkerInShadows

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About WalkerInShadows

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  1. [RELz] Integration: TSL Walkthrough

    Integration: TSL Walkthrough View File Integration: The Stranded Light is a hugely complex - and, at times, frustratingly arcane - mod, so I thought it would be helpful to provide a more detailed spoiler file/walkthrough for the quests. This is an HTML file - all spoiler info is blanked out (highlight to read it), so don't worry about accidentally seeing something you shouldn't. I incorporated the tables from the original spoiler doc, expanded on that, and added actual walkthroughs. Note that most of it is from the CS only - I've only done a handful of the quests, but I'll update periodically as I complete them. Submitter WalkerInShadows Submitted 04/05/2020 Category Quests  
  2. Integration: TSL Walkthrough

    Version 1.0.0

    9 downloads

    Integration: The Stranded Light is a hugely complex - and, at times, frustratingly arcane - mod, so I thought it would be helpful to provide a more detailed spoiler file/walkthrough for the quests. This is an HTML file - all spoiler info is blanked out (highlight to read it), so don't worry about accidentally seeing something you shouldn't. I incorporated the tables from the original spoiler doc, expanded on that, and added actual walkthroughs. Note that most of it is from the CS only - I've only done a handful of the quests, but I'll update periodically as I complete them.
  3. WIP Oblivion Mod Translations

    Just out of curiosity, what utility are you using? ESP Translator is my go-to - it's easy to use, powerful, and you can get ALL the text, including the scripts.
  4. Bug report

    Found a couple minor things for you: * The steps outside the Necromancer's Stronghold (sorry, didn't get the FormID) need to be lowered slightly - you can see a gap at the top. * Tree 0012D8C outside the Red Ring Outpost (DBCOutpostExterior) is floating.
  5. [WIP] PRISM of Hammerfell

    Are you still looking for help with the English? I can offer my services. I've translated several German mods (including Orden des Drachen) and done editing on various others. Drop me a PM if you're interested.
  6. Bug report

    Will do. I found a real bug this time! * Door 007EED in cell DBCSkelliaMysticB1 needs to be raised a bit. The Mystic's Lair was really fun, BTW. The riddles were difficult without being too hard.
  7. Bug report

  8. Bug report

    High Sneak, high Marksman, and I use SDR. Combat Hide is kinda overpowered - if you attack from range with Expert Marksman, it's easy to knock them down, then kill them with a second shot. Another question: I did the Hermit quest the other day...
  9. Bug report

    That quest was tough:
  10. Bug report

    It's a little more than the quest stage, and I'm not sure what variables are required, sadly. On the bright side, I've done a few more of the DBC quests (retrieve the body, Zannadil manor), and I haven't run into any problems. It looks like that was just a minor hiccup.
  11. Bug report

    Of course I use BOSS and a bashed patch. I'll check it out in Edit and see what's what. If I can get it working, I'd be happy to test it out for you. Edit: Is there a way to skip past the DB questline and go straight to this? I want to check it out on my Test image, without all the other mods cluttering things up.
  12. Bug report

    Sorry for being vague. I meant when I returned to Cheydinhal - she never left that sanctuary to go to Skingrad. I wouldn't mind doing a clean save and starting over - I haven't been playing much lately anyway, and I tend to do quests "in the course of adventuring" instead of focusing on them exclusively, so I haven't gotten far. That said, I don't think the problem lies with your mod. I've been having odd problems since I installed Orden des Drachen a couple weeks ago - on one quest in VHB, for instance, you go below Skingrad, do some stuff, and then come back up through a well, but the game crashed every time I tried to leave. I found I could coc to any Skingrad interior or any other location in Tamriel, but every time I tried to enter the Skingrad worldspace, it crashed. Fortunately, I had a save from before that quest, so I didn't lose more than an hour or so.
  13. Bug report

    Oh. More info: when I returned to the sanctuary, she was standing in front of the door to the Listener's quarters. I talked to her and completed the quest. Keeran was there too - I didn't mention him before because I couldn't remember if he'd shown up in Leyawiin; I was able to figure out the puzzle there myself, though. I just met with the courier for the next stage, so I'll let you know if anything breaks.
  14. Bug report

    So I finally (finally) started playing thorugh DBC. I'm impressed so far, but I ran into a small problem with the "gather the keys" quest. I told all the people to go to their respective sanctuaries and wait for me. I cleared most of them without problem, but I had an issue with Skingrad:
  15. The Thread of Lost Mods

    Here. This is a copy of the mod archive I made a few years ago. It's a bit out of date, but it might help. J3X's mods are hosted on the Nexus, as is the weapon display mod.
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