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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

Vincent

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Vincent last won the day on June 19

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About Vincent

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  • Birthday 11/25/1990

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  1. TBO v0.9.6 is out now. This is the update to end all updates.

    1. AndalayBay

      AndalayBay

      Uh-huh. I think I said that about half a dozen updates ago... :D

      That’s of my mods.

    2. Vincent

      Vincent

      Nah I'm done here. 0.9.6 is basically 1.0 without the confidence.

  2. I wouldn't consider casual game discussion related to my review. It's a 2 year old thread with the title "No Man's Sky: 2016's Biggest Disappointment" - Not anywhere suitable to be having a positive discussion post launch. I don't plan on amending my review in any way. It still stands as a review about what happened at that time. This is a review, not a discussion thread. If anything, I would make a new review based my experiences with the foundation update, the path finder, Atlas Rises, and NEXT, which have all been positive ones. As much as I was insulted by the game at launch, I don't, nor did I ever hate it. I understood what their release model was and how the game was going to be continually updated. They have kept good on those promises and deserve respect for that. Honestly it sounds like you're being defensive.
  3. I've been playing NEXT a bit. My opinions of this game changed greatly after Atlas Rises. Perhaps we should move all these posts not related to my review to their own thread. A NMS discussion thread.
  4. You ever start legitimately losing your mind from reading user comments on your mod pages? Asking for a friend.

    1. Show previous comments  5 more
    2. AndalayBay

      AndalayBay

      I wouldn’t give them all those avenues to contact you. I wish we could disable PM’s on Nexus. Now I know why so many people let their inboxes fill up! Anyway a hint thread will help.

    3. Vincent

      Vincent

      That is a good idea. I do get a lot of the same questions.

    4. AndalayBay

      AndalayBay

      I also pinned an FAQ post on Nexus that included a link to the hints thread. Then when I got the same question yet again, I’d tell them to check the FAQ pinned at the top of the comments. Don’t answer their question directly - make them look it up. Don’t be rude, but point them to the post with the answer.

  5. Big update coming to The Brotherhood of Old very soon. Wasn't planning on adding any new features after launch, but you know, things happen.

    1. AndalayBay

      AndalayBay

      Only too well. :P

  6. FB Alert

    Don't use facebook period.
  7. My E3 2018 Experience

    Duh. I'm dumb.
  8. My E3 2018 Experience

    I don't know what forum to post this in. As requested, here are my thoughts on my E3 experience this year. I had gotten the opportunity to get a media pass to go to E3 this year. (Those not in the know, they recently opened up passes for public purchase. Previously the event was by invite only or you required an approved media pass to be able to attend. The media passes are still a thing, and they get you in for free, rather than having to pay $249 for a ticket.) So I decided to go, along with my friend that got me in through his website. It was our first time meeting in person after having known each other online for 12 years, so that was an interesting experience in itself. If I had to describe E3 in one word it would be... exhausting. We flew in on the day that the showroom floor opened, June 12. We didn't plan well enough to get into any of the conferences. I did want to sit in on the Bethesda one but maybe next year. My plane landed in California at 8:50 am, pacific time after a torturous 6 hour flight in coach from New York, which departed at 5:10 in the morning, eastern time... Pain, suffering, agony... Three words that describe this tremulous experience. Hotel check-in wasn't until 2:00 pm that day, so I had to lug my heavy backpack around for the entire day which only made the first day all the more exhausting. We didn't end up leaving the convention center until around 5:30 pm that day. Thankfully, a mental health organization called Take This (Cool guys, check them out.) was there providing a secluded room which they called the AFK Room where you could come rest for a while. Needless to say, we spent a decent bit of time in there throughout the day. So you probably want me to talk about the games now, right? The first thing we ended up doing after arriving was getting in the line to check out the Nintendo area. They had a gated off section with a bunch of their upcoming games. You had to wait in line to get one of these guys: Card says day 3, but I actually did this twice. They rip up your card before you leave so I thought to take a picture of it the second time. They only allowed you inside the gated area if you presented one of those cards, no matter what kind of show pass you had. Once inside you got stamped for each game you played, and finally you got to turn the card in for some cheap trinkets (Some Mario pins and a Nintendo Switch... cloth? Napkin? Still can't wrap my head around what it actually is.) After that we basically just walked around the show floor for a while, checking things out here and there. We had split up at this point to check things out on our own, so I decided to head over to the Bethesda section. They didn't have much playable that I was really interested in. Fallout 76 wasn't there for some inconceivable reason. It's coming out this year so I don't understand the decision to leave it behind. What I did get to play, however, was The Elder Scrolls: Blades, the upcoming Elder Scrolls mobile game. Honestly, it wasn't that bad. I was expecting it to be, well... not good, but it proved me wrong. The game is pretty neat. You get three distinct areas to focus on. One for PVP, appropriately called the arena, one for dungeon crawling and town management, and one that's an endless dungeon. I chose the endless dungeon for my demo. It controls the best it can for a mobile game. You tap where you want to go on the screen and your character will run to that point. The combat was interesting, but not the best thing in the world. You hold down on the screen and let go when the little circle around your finger turns yellow and then your character attacks. I was disappointed in the lack of world interactivity. I went up to a crate, for example, and I was unable to look inside it. You can only interact with designated items that have a yellow glow around them. Another thing that kind of bugged me is just how many of Skyrim's graphic assets they straight up ripped from the game and plopped in here. You can tell that they're the same meshes, for almost everything. It does look pretty impressive for a mobile game though. I'm interested in checking out more of it when it comes out, but I'm not a huge mobile game player so that probably won't change. I also got a free ice cream from the Rage 2 ammo truck which was pretty funny. It was an ice truck decked out to look like an armored van. They were also giving out real, edible Elder Scrolls sweetrolls! So that was fun. Day 2 was a bit more interesting. We got there bright and early and were able to get into the line to play the upcoming Pokemon games. (Yes mom, I still play Pokemon.) I ended up kind of regretting that decision because we waited in that line for 3 solid hours. The games were pretty ok but nothing to really brag about, at least according to the guided demo that I played. They had a staffer at each demo unit guiding you through, telling you exactly what you were and weren't allowed to do. We were pretty tired after that and decided to go get some overwhelmingly priced lunch. The rest of the day we just kind of did some more wandering. I went to get some rest and while I was scrolling through twitter I saw that one of my favorite youtube channels, Funhaus, was doing a live show at the GameSpot booth, so I went over there to check it out. Seeing them live was a pretty surreal experience, especially after this happened... (Spoiler because it's a giant embedded video) I got to be part of the Q&A. Yeah, that's me. I didn't know what to ask so I just asked them an inside joke that only people that watch the channel would understand. Definitely the highlight of the show for me though. After that we wandered around some more before heading back to the hotel to rest up for the final day. Day 3 was basically all wandering around because we had already seen everything at that point. My friend stayed until 5:00 pm when his flight had to take off so we parted ways and I stayed until closing until I had to get over to the airport for my flight. Another agonizing 6 hours in coach after having to wait at LAX for 4 hours because I had no where else to go. Farewell LA. You're a terrible place, please don't ever change. Here's a picture of all the crap I left with. Of course I had to buy the Dark Brotherhood shirt and sticker at the Bethesda booth. Would I do it again? That's a tough question to answer. I did have a good time. It was definitely worth experiencing at least once in my life. Maybe if I go again next year I'll only do one or two days. All in all, good experience.
  9. Just got back from E3. That was crazy. So many people. Sensory overload.

    1. Show previous comments  2 more
    2. AndalayBay

      AndalayBay

      I’d love to go sometime. I can see it being intense.

    3. Amadaun

      Amadaun

      Were you allowed to take pictures?  And a write-up would be awesome

    4. Vincent

      Vincent

      Yeah pictures were allowed in most places. Some games I wasn't allowed to take a direct picture of the screen.

  10. Fallout 76... A Fallout spinoff developed by Bethesda Game Studios themselves. Strange. Very strange. You would think they would get someone like Obsidian to do it going by history and the fact that they're apparently so busy.

    1. Arthmoor

      Arthmoor

      BGS is about 3x the size they were in 2010 so they have plenty of people throughout the company to handle doing this. Especially since it's pretty clear they recycled FO4 assets and probably the same engine too.

  11. Listener Armor - Maya Project Files View File Just looking at some of the files I had prepared for Consequences when I remembered this. Thankfully I still had these files. Uploading here in case I ever happen to misplace them or someone else wants to pick up where I left off. Submitter Vincent Submitted 05/21/2018 Category Resources  
  12. With version 0.9.5 of The Brotherhood of Old now out, here's hoping there will be an end to these ceaseless bug reports. :crazy:

    1. AndalayBay

      AndalayBay

      Welcome to modding. It’s great when you figure out a bug though.

    2. Vincent

      Vincent

      "Ok guys here's a new version. Everything works great."

      "Hey here's this new bug that I found that doesn't make any sense at all and no one else is reporting and I have no idea how it happened or how to reproduce it but please fix it k thx!"

    3. AndalayBay

      AndalayBay

      I did find that there could be some odd timing issues that would affect some folks and not others. I've got a few to fix in DBC with the next release, for example.

  13. #changethechannel

    If he was reading private conversations that really makes me question why I got a threatining PM from him. He thought I was involved in some conspiracy to steal intellectual property from modcraft and threatened legal action against me even though I hadn't been involved in the DBC team management for some time at that point. Dude was crazy I guess.
  14. #changethechannel

    Oh my god, modcraft was such a shit show. The amount of gymnastics I had to do to get that damn darkbrotherhood.com website in order was infuriating. They had this horrible theme that they bought that they insisted on me using but it was such a broken, ugly looking piece of shit that I would have had to be some kind of wizard to make it work. In the end I just rebuilt the entire site from the ground up because it was so bad. They also had some really questionable stuff stored on the server for the site that I won't specifically get into... Those people were a nightmare to work with. Not to mention that any time I needed to get something done I'd have to go track "him" down on the vent server and butt into whatever fucked up conversation they were having. Then there was the whole part about me being threatened by Mr. Marine Moneybags when you guys were trying to split when I didn't even know what was going on. I have more but before this becomes the Modcraft horror story thread, I'll leave it at that.
  15. #changethechannel

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