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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!


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Everything posted by Envy123

  1. Happy Birthday Daggerfall Dev!

    Thank you
  2. Happy Birthday Daggerfall Dev!

    I never thought I'd see someone with the same birthday as me. Happy late birthday!
  3. [RELz] Elsweyr Pelletine

    I would need New Vegas style ending slides in the future so I'll keep you in mind.
  4. [RELz] Elsweyr Pelletine

    Thank you. I'm sorry but I have to say no to Valenwood. There's simply not enough resources to make Valenwood a lore-friendly province. But I may make a TWMP Valenwood Improved patch, but the region transition would be off.
  5. [RELz] Elsweyr Pelletine

    My treat.
  6. [RELz] Elsweyr Pelletine

    Completing a province is a lot smoother than making a province from scratch. I guess it helps that the remaining space is smaller than I initially expected.
  7. DBC Play through

    OK good, that means only my dialogue would need to be translated.
  8. DBC Play through

    Thank you - I would love to see it translated to French. And I give full permission for Pelletine to be translated as well - although I wonder if Anequina has been translated so far?
  9. [RELz] Elsweyr Pelletine

    By the end of December, I will release the first alpha version of Elsweyr Pelletine. It will include the city of Senchal with interiors, NPCs, services and AI packages (but no dialogue or quests yet, except the bed topic). Also included will be a couple of smaller settlements along with some forts, caves and beaches. Some unmarked locations also will exist. Not sure about how to package the new LOD for this, though.
  10. DBC Play through

    I was asked permission for a French translation quite some time ago, which I agreed to, but I think they gave up when they saw that they needed to translate over 1300 lines.
  11. DBC Play through

    I would definitely be intrigued to see a Valenwood Islands playthrough in the future.
  12. [RELz] Elsweyr Pelletine

    Thank you and the useful link is much appreciated. As per Sifonseal's useful suggestion, the grassy areas in Senchal have been elevated slightly.
  13. [RELz] Elsweyr Pelletine

    Question - how can I make load screens like Anequina and vanilla? I want some custom ones for Pelletine.
  14. [RELz] Elsweyr Pelletine

    I want to be able to improve as a world designer, and these tips are very helpful in making me better at world building.
  15. [RELz] Elsweyr Pelletine

    Thank you I didn't know that it wasn't the amount of objects affecting performance but actually the variety. There's quite a good amount of good assets from Ardah and Ubanga that I haven't used yet - looks like I'll save a lot of them for Torval, which is supposed to be even bigger than Senchal, according to lore. Thank you - I'll raise the grassy areas a little bit to make it more natural.
  16. [RELz] Elsweyr Pelletine

    More work needs to be done, but progress is coming along nicely. As I'm trying to keep Senchal stick to lore and have 3 harbors (1 on each side), I'm balancing detail with performance. I already put the upper district in its own worldspace, but I can't safely do that with the other districts.
  17. Jungle

  18. Harbor

  19. Southern Slums

  20. Palace District

  21. Palace District

  22. [WIP] PRISM of Hammerfell

    That would be great.
  23. Need some advice on a collaboration

    Thank you. I'll do that.
  24. [RELz] Elsweyr Pelletine

    Getting insanely low FPS when doing the AI packages for the NPCs. So the upper district will be in its own worldspace, but the other parts including the harbor will stay in Tamriel.