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      SSL Installed   05/29/2018

      Second IP obtained. The issues with IPv6 have also been fixed, but we can't switch to HTTPS until we switch forum software. We can't switch to HTTPS without a current license with IPS.


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Arthmoor last won the day on February 20

Arthmoor had the most liked content!

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About Arthmoor

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    Furry Lizard
  • Birthday 04/06/1971

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    United Socialist States of America
  • Interests
    Programming, Modding, Gaming, Forums, XHTML/CSS, Astronomy, Movies, Politics, Conservative Values, US Sovereignty

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  1. The Elder Scrolls VI Announced

    For being in pre-production that region of Western Hammerfell is sure looking pretty far along
  2. Linode Increases Resources on all Plans

    This is why I love Linode so much. I was just thinking about a space upgrade the other day, and bam, there it is. For free. For like the 4th time since I've been with them. They even boosted the transfer quotas by another 1TB. Not that I've ever come close to that even once, but it's always nice to know you have a ginormous ceiling on that.
  3. Windows 10

    I remember it being a vaguely big deal that 5.25" disks could hold 360K. The odd men out were the higher density ones that went up to 1.2MB.
  4. Server OS Upgrade

    Lets Encrypt is ludicrously easy to set up. I'd recommend looking at that for sure. It's hard to beat free SSL certs.
  5. GOG now has Profiles - Privacy Alert!

    Eh, I guess. Maybe I'm just lucky and all of my enemies don't care what games I play so they don't try and shame me with that information Then again, my Steam profile is far less useful to someone than GoG would be since I buy from GoG whenever possible.
  6. GOG now has Profiles - Privacy Alert!

    Why is displaying your game library a bad thing?
  7. [WIPz] Unofficial Morrowind Patch

    That guy's mod description. Holy crap. It's like watching an older version of the same argument we get now for Skyrim. I may not know the MW patch all that well but I'm well aware of the fact that it's bug fixes, not a gameplay overhaul. I seriously wonder if they'd think moving a rock was part of a gameplay overhaul sometimes.
  8. (Discussion) Are Open Cities practical for Province mods?

    If you're talking about Skyrim, for SSE you won't notice any real difference at all between open and closed cities. The 64 bit engine provides all of the memory you'll need, and they'll even work on XB1 if you can manage to get the over all download size of the mod to fit within their space restrictions. For LE, you'll need the SKSE memory patch active. Once that's in place you should be fine. Original Skyrim's memory allocation system was designed to work on PS3 and was never properly adjusted for either the 360 or PC for whatever reason. On Oblivion, it's always been urban myth that open cities of any sort cause problems with performance. Usually people are either bumping up uGridstoLoad (bad idea, performance fail all over the game) or overtaxing the engine by trying to use 2K textures on everything. The mod has always been a scapegoat for problems it's not responsible for. I honestly have no idea why I kept at it, but I did
  9. Feedback thread

    Yep, seems to be working fine now. Thanks.
  10. Feedback thread

    Any chance we could get the ability to delete files from the download area?
  11. AFK Mods is down, what happen?

    We were in the process of a domain registrar shift. Usually those go pretty smoothly when the IP isn't changing but we also had to change the nameserver records and that's probably caused a brief dropout while the data is propagated around the internet.
  12. I'm worried about Morrowind being neglacted by Bethesda

    See, I never understood that. It was always TES Nexus. Not just Oblivion Nexus. Which one got top listing on the front page shouldn't have mattered that much.
  13. I'm worried about Morrowind being neglacted by Bethesda

    There's a certain terrible irony in the fact that a lot of MW modders hated Nexus for some reason, but they're still here and those sites all died - taking the mods with them in most cases. Like Nexus or don't, but they're stable and increasingly unlikely to just disappear one day, though certainly not impossible. Anyway, the Morrowind Modding History site likely has many things people once thought lost.
  14. I'm worried about Morrowind being neglacted by Bethesda

    Took some digging, but it turns out they are in fact still offering all of the official patches: http://patches.bethsoft.com/ Personally I always forget which ones should be getting used for MW so I'm pretty happy to have that handled with the GoG installer now.
  15. "Elsweyr Mods Cleaned and Merged"

    That statement of his really seems like it's more focused on his disappointment with the specific author pulling something from distribution than anything else, but it's not ultimately important. He had already been making plenty of noise about being unhappy and wanting to retire from modding before that post came to be. Old stuff on the forums that has long since been purged by Bethesda.