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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!


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Everything posted by Schtearn

  1. I consider of getting a M.2 SSD

    Another choice might be buy one even if it is not affordable when there is a payment plan on offer. Or to enter a competition to win one- or wait until they go on special. Corsair do a line in refurbished units- there might be cheaper makes e.g. Sandisk available as well.
  2. Random Stuffz

    Altered States was a one of those movies where, for the sake of continuity something has always got to happen, no matter what. Seemed like a bit of a rush job. It's easy to see Chayefsky's problem with the direction, which illustrates how bloody hard it is to transmute such a plot to screen. Corigliano's music helped the hallucination sequences along as well:
  3. Windows API and Programming Questions

    Embedding a manifest with admin rights into the executable may be a thing. Else avoiding the unavoidable Admin prompt is a policy edit. Sorry.
  4. OBSE: Using GetCurrentRegions?

    It's the EDID value that I think is required. As noted, Editor IDs are not usable in game. What to do? One for Anda.
  5. OBSE: Using GetCurrentRegions?

    (Apart from 0) Does GetCurrentRegions return the actual ref ids or something else? Wonder if StrGetName can be tried in this context?
  6. Happy Birthday Sue!

    Many happy returns on the day!!!
  7. Random Stuffz

    Don't want one of these in your hospital bed: How about a beautiful Diamond Python? A moderator of that site, a well known botanist, lives just down the road from here!
  8. What A LogiMess!

    If it isn't, it certainly weighs like one. The standard keys are a bit clicky but the special keys aren't, and for these slightly tactile fingers it doesn't feel like there are any springs under the keys. Rubber domes are a possiblilty but we''ll need to take the cover off! It was a bit cheaper than the G110 on the other machine, where most of the keyboards in that series are membrane. These days (as with the old ) mfg specs on the product pages can be lacking- will it change?
  9. Random Stuffz

    This was on free to air tonight- but missed most of it. Hopefully next time.

    All Governments Lie, 2016
  11. What A LogiMess!

    Disabling automatic updates was never 100% reliable for me- especially with Windows version updates & graphic drivers- maybe they have improved it since I used it last. In this case, it's disabling AU for a specific driver- as I quite like the PnP capabilities of Windows. In any case, there's a War On Waste over here. It's incumbent on the big players in this industry to realize the value of longevity in certain components- keyboards and mice- even some types of modems/routers. Support for legacy hardware esp. when it can be easily achieved, should be a top priority for all operating system MFGs and OEMs.
  12. What A LogiMess!

    Only when it feels like it.
  13. What A LogiMess!

    Worth trying to see if the "When I press the power button" is set on "Nothing" the keyboard's hibernate power button actually doesn't work like it's supposed to. And there's also the fiddly task of telling Windows not to keep automatically re-installing the old Logitech driver whenever it feels like it.
  14. What A LogiMess!

    Nice keyboards! I bags to stem the tide of E-Waste and make drivers more compatible for your old companions. Even paying a small fee for someone to do it is better. It's up to the big players like Logitech to dedicate special pages to make it happen- given, of course, the interest of users is sufficient. At this time, it's an uncomfortable suspicion that I'm the only one in the universe with a functioning Y-SE8.
  15. What A LogiMess!

    The issue on the other machine has come to surface after this revelation wrongly attributed to Oblivion. Posted to Logitech the gist of what's been happening: the keyboard is too old. Because the driver has not been updated for almost 15 years, it seems to be doing weird & wonderful things when its power button (top left in graphic) is activated for hibernation. Why Logitech dropped this is annoying- I love its spacing, design, key arrangement and feel. And worse, any decent replacement keyboard of more recent vintage won't come cheaply! Still selling at Ebay for US $29.99!
  16. Feedback thread

    If Chrome AL tabs are pinned over some period of time in which forum updates may be applied, here comes the blue dot!
  17. Random Stuffz

    Chautauquas never became a world-wide phenomena,
  18. Message Logger Messages

    Have some interesting messages to share from Message Logger: The first, and of most concern, are these from Frans: It's easy to suppress the message generation via the ini, but it would be nice to know why they are continually generated, as opposed to other messages which aren't. Player is in SI presently, and it's noted in Francesco's Creatures and Items.ini should be changed to The script doesn't have any stages, but they are repeatable, set in FranLootSettingsScript as Presumably script starts when the game loads the esp, but unable to ascertain if, when, or where the script is rerun. The blunt script begins thusly: scn FranLoot1BluntScript ref NPC short Level short WeapToAdd short AddOnItem short ItemA short ItemB short LootType Ref Fran01Weap Ref Fran03Weap Ref Fran05Weap Ref Fran07Weap Ref Fran10Weap Ref Fran13Weap Ref Fran15Weap Ref Fran20Weap Ref Fran25Weap float fQuestDelayTime short Mace1h short Mace2h short Axe1h short Axe2h short SI begin GameMode if GetQR FranLoot2Blunt == 1 return endif set fQuestDelayTime to 0.05 if FranLoot.Magic > 0 && GetRandomPercent <= FranLoot.Magic && WeapToAdd > 0 set WeapToAdd to (WeapToAdd * -1) elseif FranLoot.Magic < 0 && GetRandomPercent <= (FranLoot.Magic * -1) && WeapToAdd < 0 set WeapToAdd to (WeapToAdd * -1) endif WeapToAdd is a local variable, so befuddled as to why it is tested in the last lines of above. It's similarly defined in some other Frans scripts: The message is actually generated from this section: One of the FranXXWeaps is missing- but there also might be a bug in the script itself (very unlikely) Here's the script: Thanks for any ideas.

  20. Message Logger Messages

    From the Sensual Walks description page: One could verify if the same KFFZ record has the same modification in the other mods. Sensual Walks doesn't host a manual install/uninstall package or any description for uninstall- for the latter no drama as it is easy through Wrye Bash. Wrye Bash Wizard Uninstallers anyone? These days, a good uninstaller would direct the user on the finish page to modifying the Sensual_Walk_Ready_mod.esp in XEdit, or provide an XEdit script for that purpose.
  21. Random Stuffz

    Moorcock once called Tolkien a crypto-fascist. He has since relented a bit from that stance, but the story behind that starts in Epic Pooh. In there, essentially he admits that Tolkein writes well enough, but the underlying tone in the prose does not ring true. It's an interesting essay which introduces excerpts exhibiting styles from other fantasy writers, but to properly engage in a plausible critique of Tolkien and Lewis, we want more than just 5 pages of blah!
  22. (De)Motivational... and Funny Stuff (NSFW)

    Ama is a well of sighs!
  23. (De)Motivational... and Funny Stuff (NSFW)

    Even dear old Ireland has joined the space race! Edit: One of those props looks a spitting image of Tom Baker. Perhaps he is!
  24. Message Logger Messages

    Yes! Used Conscribe for years, and the current log here us beautiful! There's just one more mystery item remaining- it's relating to the Vilja mod- and another mod Sensual Walks for Female NPCs uninstalled way back when. By way of introduction to the next message, the latter mod had in its package a file 0FemaleVariableWalk_Vilja.kf: Couldn't locate any info in the CS regarding the animation in the NPC record, and there's certainly no entry for it in the Idle Animations dialog. The file is not included in the attached bsa either. But it is seen as a KFFZ (end of this) in the XEdit NPC record: Was it added there just in case Sensual Walks might be installed? Cool in any case. How did it get there is more the question, if the field was not edited directly in XEdit? Now we know why Conscribe is the modder's Message Logger of preference! As a matter of interest, the info regarding animation on the wiki is very old now. To get more of a feel, it may be worth looking at this tutorial, or even the older Russian one some time.