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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

Daggerfall Dev

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Daggerfall Dev last won the day on March 15

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About Daggerfall Dev

  • Rank
    Calamari
  • Birthday 12/12/1999

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  • Skype
    xcon221@live.com

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  • Gender
    Walrus
  • Location
    Cyrodiil, HL
  • Interests
    Daggerfall - Oblivion - Skyrim -Xbox One X

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  1. Welp!! I’m gonna be a father! 

    1. Show previous comments  2 more
    2. Malonn

      Malonn

      awesome!  The only thing like parenthood is parenting.  So I hear.

    3. NobleShadowHunter
    4. Daggerfall Dev

      Daggerfall Dev

      Thanks Everyone, :)

  2. (Discussion) Are Open Cities practical for Province mods?

    I'm making the Cities in Hammerfell R open, I notice almost no performance hit, Then again everything is pretty much low poly comparing to Skyrim Models, haha But those scripts I wonder how many it takes to crash a game?
  3. My 3am Thoughts Should the Cities of Hammerfell or Any Future Province Mod have "Open-Cities"? I've been reading alot on the Beyond Skyrim forums and came across that it may actually be beneficial in the long term, Seeing that most Province mods are still in Development and most likely by the time they're released TES 6 would be announced . My only concern are Scripts and NPC but how much does it take to Crash Skyrim especially the 64bit version, would SKSE with a the Memory Patch be reasonable to use to prevent crashes. Here is the Forum from Beyond Skyrim have a quick read and have the Argument here I'm curious to see what people think!
  4. Made a Discord for Hammerfell R, If anyone wants to Join they'll get all the News First! Here's the link to join. https://discord.gg/aRBPDTA

  5. The Eastern Grasslands

  6. Ground Textures Not Blending?

    Still a no go, The texture still don't blend
  7. Ground Textures Not Blending?

    Just happened out of nowhere, I am running Skyrim Special Edition with No Mods except the one I’m working on. I’ll definitely take a look at that Thread.
  8. Ground Textures Not Blending?

    The Ground Textures are not Blending? I'm not sure what's causing the issue. It's like that all over the Hammerfell Mod, Not just one spot. I changed my settings to Ultra and to Low, I also loaded a older save but the problem still persist. Any Idea what the cause is?
  9. (SSE) Hammerfell Remastered

    New Covered Crates! I used the Original Skyrim Crate Meshes since they are Better Quality then my Custom Crates.
  10. Outlined Basics of Porting ( .Nifs)

    Some Extra Automation would be wonderful to have in the Conversion process, Do you think you could help with Automating some of the process?
  11. Elsweyr: Desert of Anequina Remastered

    Stay Tuned!! I'll be getting a heatsink for my PC in a couple weeks,Then some Shiny New Screenshots of Pelletine are heading your way!
  12. Elsweyr: Desert of Anequina Remastered

    Sorry for the Delayed Reply @Envy123 Currently in the works on Building a new PC! I can definitely showcase some Pelletine in the Skyrim Engine, Should only take a few hours to complete!
  13. Elsweyr: Desert of Anequina Remastered

    I went ahead and converted everything just for show, The biggest issue I'm seeing are the FormID's not being retained? I have an old version of Skyblivion I believe it's v0.0.3, @Envy123 Do you know for certain that Skyblivion retains the original FormID's, maybe the Version I have wasn't their main release? perhaps just a test version. I messaged zilav on TESRenewal a few days ago about the tweaked version of Chuvakin, A user on their Discord Server said they used a Modified version of it, Although they didn't get into much detail at all. Anyway here are some Screenshots of Elsweyr Anequina in the Skyrim Engine, I figured I'll post something interesting Just a heads up, Your seeing missing textures since I didn't unpack the Skyblivion texture .bsa
  14. Elsweyr Anequina

    Elsweyr Anequina "Remastered" on the Skyrim Engine.
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