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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

Swedish Fish

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Everything posted by Swedish Fish

  1. Just got a 27" Dell Monitor with HDR :P

    1. Malonn

      Malonn

      Nice!  Now you have to wait for HDR content.  SDR content HDR'ified supposedly looks like shit.  Can you confirm?  What res is your monitor?  HD? QHD? UHD?

    2. Swedish Fish

      Swedish Fish

      Dell S2718H 27"

  2. Starting to Learn C++ with this site called pluralsight.com

    1. Show previous comments  5 more
    2. Malonn

      Malonn

      $35 a month, eh?  If I decided to pay for a service, I would need some serious research into other/all options.  So far I've stuck with good ol' free in my pursuit to learn Python.  I've been slacking on my practice though.  I'll learn some concepts (like string methods) and then forget them because I don't practice enough using them.  There's so much info.  Luckily I read that even pros Google from time to time, cuz I don't see that requirement ever going away for me.

    3. AndalayBay

      AndalayBay

      Oh, absolutely. Just focus on the mechanics and look up the syntax. I bookmark the official documentation and refer to that when needed.

    4. Malonn

      Malonn

      Reassuring to hear, AB.

  3. Need Baby Boy names

    Well! I finally found out it's going to be a Boy due on July 6th, now I need some baby names
  4. How do I go about Adding Dialogue to Custom Guards, So they arrest you whenever a crime is committed... I tried the Filtered Dialogue but that doesn't seem to work at all, I already have all the Guards Setup with AI Packages.
  5. Daggerfall - The Western Kingdom (WIP)

    Introducing a New Texture for Goldmoor! As you can see by the Graph it was Difficult.... Very Time Consuming.... Still not entirely done still have to fix up some coloring and placement, but it's a sneak peak on what's coming. Edit: It's a True 2K Texture since it's still being edited I can downscale it and upscale it without Lose of Quality, This Texture is being rendered at 2K
  6. Details All the Glorious Background ---------------------------- Daggerfall - The Western Kingdom is a continuation of Hammerfell: The Eastern Grasslands with the Addition of High Rock. The Team Goal is to recreate the province of Hammerfell and High Rock, Our focus is to recreate everything as lore friendly as Possible and Maintain a Friendly Balanced World. The Landscape and it's inhabitants are Very Unique and require a High Level Character, Most locations will come right out of Chapter II Daggerfall and TESA Redguard. DaggerfallTeam is here to recreate The Kindoms of Hammerfell and High Rock exclusively on the Oblivion Engin, Currently Needed Skills Need someone Who can script Guard Patrol with Day and Night Cycles, Also Script random NPC walking from Tavern A to B and Farmers, ALL within the same location. Credits A shout out to all the Mod Authors who made this Province Come Alive ------------------------------------------------------------ Models & Textures Adanorcil - Aewen - Aiwyn the Breton - Aro101 Balthazar - Ciin - Doxas - Eraser - Eyeball88 - Fairwater Fishcake - Jelle - Joopson - Lady Nerevar Morden - Mr.Siika - NexUmMonastica - Noirgrim - PoHa! - Syscrusher Exteriors & Interiors Adanorcil - Ayedail - Billay - CleverClothe Lady Nerevar - JonarusDrakus - Nemon PoHa - ShadowBeast - Tyrion - Rockwell - Vegor - Nex Heightmap & Region Generation Noirgrim - Lady Nerevar Specials Michael Kirkbride (MK) - Defining Hammerfell and continual support of the lore community Display Name is Already in Use (Vorians) - Assistance and comments Sload - Contributions to lore and firm guidance of the project Lutemoth - Establishing Hammerfell's visual style Noirgrim - Giving TRs start Sifonseal - Giving Daggerfall Dev the Guidance
  7. Daggerfall - The Western Kingdom (WIP)

    I fixed up the Guards so now they work for the most part, I even went around and started adding Schedules to half of Wayport and it's looking awesome. I may even have a Gif to post of a Orc Failing to cast a spell and parlaying himself but he also summons a Skeleton in the process.
  8. How to Add Dialogue Specifically for Guards

    i tried finding the Guards Quest and it seems like it's not even there. I'll have a look at DBC hopefully I'll figure it out
  9. Daggerfall - The Western Kingdom (WIP)

    That's what I have, Everything seems to be Correct but 2 guards just stand there "out of the 15 I have... Anyway I can trigger a Command to force them to start the AI Packages? any AI commands
  10. Daggerfall - The Western Kingdom (WIP)

    I've created Guards and their AI Packages it works besides a few that just stand there? I've double checked the Package order and everything seems correct. Can anyone double check that for me?
  11. 9 Hours and 40 AI Packages Later.....

    1. AndalayBay

      AndalayBay

      Been there, done that, got the t-shirt. :P

    2. Swedish Fish

      Swedish Fish

      Just to think that's only the Guards :P

    3. AndalayBay

      AndalayBay

      I had to create charts to keep track of it all. 

  12. New Normal Maps

  13. New Normal Maps

  14. New Normal Maps

  15. Daggerfall - The Western Kingdom (WIP)

    I think Dwemer Art uses a Custom Tileset that Usher7r created, I did recognize that a few parts are modified from Fallout: NV custom models and Stros M'kai skyrim mod which is Russian on VK But that's just a guess based on the Screenshots and 3D Models that I've seen. I was going to create my own version of Usher7r Tileset at that time he was still actively working on the PRISM, So I figured it would get released. But now I'm not really sure...
  16. [WIP] PRISM of Hammerfell

    The TAL is pretty unforgettable besides there's alot of really good help on here and I haven't seen a single post about this Mod besides here...
  17. [WIP] PRISM of Hammerfell

    Interesting! I wonder why he hasn't been to the TAL
  18. Daggerfall - The Western Kingdom (WIP)

    I need some Sentinal and Hagathe Architecture, Anyone know of a Good Tileset?
  19. I need some Beta Testers for Hammerfell, I been working on Corten and some of Helkori along with the Connecting Regions to Goldmoor, Wayport and about 10 Dungeons. Lots of Testing and Feedback needed

  20. Daggerfall - The Western Kingdom (WIP)

    Just Completed Wayport Interior and Exterior! Except AI Packages, Interiors are Complete with Owners!
  21. Daggerfall - The Western Kingdom (WIP)

    Here's some Shots of Wayport, I'll be adding a lot more Foliage and Adjustments in the next few days.. Don't mind it saying Waywest on the Map I was thinking about Wayrest while making Wayport
  22. Wayport Layout (WIP)

    From the album Daggerfall

  23. Wayport Teaser

    From the album Daggerfall

  24. Daggerfall - The Western Kingdom (WIP)

    @Malonn I mean't to say AI Packages, @AndalayBay I never really created too many AI Packages besides the basic Walk to Point A at 12:00 then Leave at 3:00 to Sleep. I'm too busy with world building @Malonn
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