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    • AndalayBay

      Wikis Moving   10/08/2020

      Enodoc from the UESP has stepped up and will host our wikis in their wiki farm. I just finished uploading the backups to the UESP server. The wikis that are moving are: Better Cities Morrowind Modding Wiki TESCOSI OOO Oblivion Quest Mods Ordendesdrachen The last three are wikis that WalkerInShadows created. I never finished getting them set up on TAL, so they'll finally be available again once the UESP guys finish getting things set up.


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DaggerfallTeam last won the day on July 30

DaggerfallTeam had the most liked content!

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About DaggerfallTeam

  • Rank
  • Birthday 12/12/1999

Contact Methods

  • Skype

Profile Information

  • Gender
  • Location
    Morrowind, MW
  • Interests
    Daggerfall - Oblivion - Skyrim -Xbox One X - Metro Exodus

Recent Profile Visitors

18,710 profile views
  1. [WIP/Alpha] The Black Marshes

    I figure, I'll drop in and see how the long fabled Black Marsh project is going!
  2. Is it Possible to Add Custom Map Markers to the Existing ones?

    I adapted the custom map markers for Morroblivion, If anyone is interested in seeing how they work ingame [REL/WIP] Custom Map Markers
  3. I'm alive I swear... haha, How's everyone!

  4. Is it Possible to Add Custom Map Markers to the Existing ones?

    CMM changes the Map Marker icon file, So technically it's compatible with anything that does not override those icons
  5. I'm the official Maintainer of Morroblivion under TESR

    1. Schtearn


      Do we get any cookies? (By the looks of it, you're going to be too busy even for that!)

    2. Sita


      Congrats. Now the project has to be available in other languages.

    3. Forexwaw



  6. Happy New Year!

    Happy New Year Can't believe this is my 5th year here on the TAL! I can't wait to see Black Marsh! I'll be releasing Daggerfall this year as well. Cheers to a Wonderful 2020
  7. Daggerfall - The Western Kingdom (WIP)

    Possibly! If somebody can translate it.
  8. Speed Trees

    I wish the modern versions of SpeedTree kept compatibility with the older format, would make a world of difference if they did
  9. Is it Possible to Add Custom Map Markers to the Existing ones?

    Here's the Custom Map Markers (CMM) The Readme has all the instruction you'll need! Any Questions? https://www.nexusmods.com/oblivion/mods/49785/?tab=description
  10. Merry Christmas :)

    1. NobleShadowHunter


      Merry Christmas to you and your folks!

  11. I'm about to be 20 in 3 days :blink: Damn! I'm getting old...

    1. AndalayBay


      Yep, past your prime. :P

    2. Schtearn


      Happy post-birthday! 21 is the magic one.

    3. Malonn


      You're ancient!  I assume you're bed-ridden because of old age?  Dementia, perhaps?  Happy birthday though.

  12. Is it Possible to Add Custom Map Markers to the Existing ones?

    I'll post the Custom Map Marker Mod on nexus in a week. It's only use is as a Resource, since I created it for Morroblivion and Daggerfall in mind
  13. Is it Possible to Add Custom Map Markers to the Existing ones?

    Possibly in the near future, I want to incorporate it into Morroblivion before release to give the Public an idea.
  14. Custom Creature from Morrowind Format to Oblivion, (invisible?)

    I do have the Civ4 Plugins, Specifically why I use 3ds max 8 for the Animation! I use Photoshop 2018 with the Intel Texture Works plug-in.
  15. Daggerfall - The Western Kingdom (WIP)

    The First release v1.0 will have Custom Assets that are designed as close to Vanilla Oblivion as possible! Custom Music Playlist: using Remastered TES 2 Daggerfall Music! Custom Map Markers: Personally Designed by myself “DaggerfallTeam!” Cemetery, Dwemer Ruin & Witch Coven Custom Loading Screens Custom Quest Markers Expanded & Fixed Mr_Siikas Highrock Resources Custom Creatures! (WIP) 1K Textures with 512x512 Normals Enhanced Goldmoor Tileset Hand-Detailed Alik’r Desert Stay Tuned for the Complete Changelog, Once it’s closer to Release!