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      Linode Critical Maintenance   01/10/2018

      Linode has announced our service slot for the patch for variants 1 and 2 of the Spectre vulnerability. The server will be rebooted at 2018-05-09 3:00:00 AM UTC.  I have updated the forum thread -  please see my post here.

Toxic The Dev

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About Toxic The Dev

  • Rank
    Amoeba
  • Birthday May 28

Profile Information

  • Gender
    Male
  • Location
    U.S.A
  • Interests
    Mod Making and Making Video Games

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  1. I'm gonna postpone my work on The Realm of Skies. Honestly I've gotten bored of making that mod. I'm now moving to a mod I like.

    First off is a mission mod called "The Giant Hunter" that's the first one I'm working on.

    The second mod is called "The Nirn Allis" this is a new area to explore.

    For those who still want the realm of skies I am still working on it but I'm starting over. Its in my opinion gonna be more fun than the older idea I had. I wont be spilling out much detailed updates unless the mod is done. There will be updates of certain locations though.

  2. Live updates for our mod bundle that is called Project Magnus (Project Magnus is a big bunch of mods that either allow you to explore beyond Nirn or explore all of Nirn. We try to make it lore friendly but with some none lore friendly stuff added, just to increase the flavoring. If you just want lore friendly stuff then try Beyond Skyrim. We want to also have scifi stuff in for those geeks, but since we're limited to lore we got to be smart about the space venturing. We will try to make these mods great. We will try not to use models or other none Vanilla assets to save space for XB1, and PS4 players.) Why have scifi stuff in a medieval game? Well great question we do it to mix up the flavoring of our mods. We still have on land mods that doesn't require any scifi mod to play it. Remember to check this area out once a week if you want to see the live updates or come often just in case I'm live streaming.
  3. (Project Magnus) Hammerfell: Falling Kindoms

    Yes it is only for Skyrim SE.
  4. (Project Magnus) Hammerfell: Falling Kindoms

    Yeah I know. I was thinking it would give players an special experience, but the only locations the dragons would be are at the mountains that are close to Skyrim. This gives it the idea that dragons invaded a small area of Hammerfell, but the player can stop that. Other than that it's all supposed to be lore friendly.
  5. (Project Magnus) Hammerfell: Falling Kingdoms takes place in Hammerfell, give towns some money to support their guards, defend the towns, and cities from multiple enemies. You could just explore Hammerfell, delve deep into caves, or find a new underground places like Blackreach. Stop dragons in certain destroyed towns by the mountains that border Hammerfell from Skyrim. Explore the arid deserts of the Alik'r desert, find abandoned temples, or explore some pyramids. You start off in Stros M'kai get a few missions there but one of the main missions will appear, called Town of Sand. Lastly I'm going to try to make this mod have an alternate start like area, you start off in a boat heading towards Hammerfell, but a few meters off of shore from Stros M'kai you crash, help crew mates, then one of the crew will tell you about Sentinal which starts the mission Town of Sand. This mod is a heavily work in progress be patient. So far it's only for PC, but I will try to upload it to XB1, sadly I can't upload it to PS4 since it is limited. This mod is also apart of the mod bundle Project Magnus.
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