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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!


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  1. [RELz] Oblivion XP

    I am not sure if it is a general issue or it is happening only to me but when I use the wizard to install Oblivion XP via Wrye Bash, no matter what option I choose when I am asked if the cap level be at 50 or 100, I see in the .ini file that the value remains 50 and therefore I cannot advance beyond level 50 if I do not change it manually. Does anyone else experience this?
  2. Search for volunteer

    I appreciate you guys are willing to answer questions for someone who is trying to learn modding. However, as I said in my 1st message, I am not yet ready to start learning since I haven't enough time to spend to learn modding(which I believe it requires a great deal of it). This is why I am asking if there is anyone who is interested in creating based on others ideas. I wouldn't ask it otherwise. If there is anyone willing,let me know please. Perhaps you will find some(if not all) of my ideas interesting enough to release your creation to the public(and gain credit for it of course). Again,I appreciate the support in learning how to mod which I will definitely need later on.
  3. Search for volunteer

    Hello everyone!!! I have a very limited knowledge on modding but I am planning to learn to mod myself. However,this is will take some time as I intent to start learning a bit the next month as I do not have enough free time to do it now. So,I would like to ask if there is any volunteer to do a mod for me. What I need to be included in this mod are these: Combination of several existing minor mods into one Change some stats for a few items in-game which I believe it will serve immersion better Making a few texture changes for a few armors in-game to fit my personal taste which I believe is very immersion friendly If there is anyone who is interested in creating this mod for me,send me a pm or reply here-doesn't matter for me- to give you details of my request.
  4. [RELz] Oblivion XP

    OBSE Test plugin is a small mod that checks whether OBSE is working correctly or not. Here's the link for more info: https://www.nexusmods.com/oblivion/mods/33574 Ok,I will remove it and see if the errors go away.
  5. [RELz] Oblivion XP

    Is it possible these errors to happen only in a saved game which had less mods when it was saved but having more loaded in your bashed patch when you load it?? This is my case. Below is my Load Order sorted by Boss: Active Mod Files:
  6. [RELz] Oblivion XP

    So, I run onto this script error in my last attempt to launch a heavily modded Oblivion: Invalid array access- expected numeric index, received string File: Oblivion XP.esp Offset: 0x0C30 Command: Let error in script 5f000ed4 What does that mean? What excactly is this script affecting?? Is it fixable somehow?
  7. Missing .ini files(?)

    Will do so,Malonn. Thank you both for your instructions! Btw,Anda,can you tell me if Obliviom XP is compatible with Cobl changes in classes(attributes,skills etc.)?
  8. Missing .ini files(?)

    It seems a fresh install of the entire install list has fixed the problem of the missing .ini files so all are good now. Do not know why the 1st time Wrye Bash didn't install the .ini files where it should but it did this time and the game is working,at least for now.
  9. Missing .ini files(?)

    Yes,that's right. I have a separate disk where I store all my games and mods and another for the whole OS. It is unlikely the OS system to intervene with Wrye Bash and the Oblivion data as it is now. There is no connection between them.
  10. Missing .ini files(?)

    Yes,I run the wizard when it is available and that's the strange thing of this. I tried placing manually all these .ini files in the supposed file in the data directory but oblivion still does not read them
  11. Missing .ini files(?)

    Hey everyone. Just built a new computer and I am about to play a heavily modded oblivion. While the game launches as it should, in both saved games and new game I experience these: I use Wrye Bash to install mods and BOSS to sort load order. I checked the Data directory of Oblivion and I do not see any .ini file missing. My character dies as soon as I get the missing "All Natural" .ini message and I am forced to load another saved game or exit to main menu/ the game. Why would the game not be able to read these???
  12. [RELz] Oblivion XP

    Anda,once again,you give an answer to my question! Indeed,I am using MOO,I read a bit about what changes it does in the game but never the full extend of it. Tbh,I find it a bit too much to reduce the level of daedric beasts so much,10 levels under the players level would be fine,imo. As it is now,I just go for a walk in Oblivion with no real challenge at all except if they I get attacked by 10 or more beasts,where there it becomes a challenge of a sort. Do you know if there is a way to change this without removing the mod? Also,at what level am I supposed to meet the higher level daedric beasts,like the "purple" giant(do not remember the name)??? I am already level 42 and I am still searching for a greater challenge in Oblivion world
  13. [RELz] Oblivion XP

    My mistake,it is working. I used advlevel to check if I could bypass level 50(that would mean the Oblivion XP and the uncapper mod are both working normally) and I only did this one a save game I have for testing purposes only. In general,I do not use the console at all,expect when tcl needs to be enabled since I have stuck in the world in more than one occasions. I generally avoid to alter the .ini file of mods that affects many aspects of the game like Oblivion XP since I do not trust myself in changing the correct settings as I usually change other things and I break the game(have such "bad" experience with KOTOR II in the past). But if it has explanations about all settings,I will check it. Perhaps it is more simple than I thought. Also,is it mandatory to use the "update NPC levels" in Wrye Bash? I find it strange that my char is level 38 yet the beasts I fight in the Oblivion world are level 2-20. They are very inferior to me. Is this normal?
  14. [RELz] Oblivion XP

    So,I downloaded and install Elys Uncapper mod(latest version available in Nexus) and used wizard to change the Oblivion XP settings accordingly. Isn't it supposed to have an effect on both skills and attributes?if yes,I am still unable to increase the level of any skill or attribute being at 100 while I level up although the weapons damage has been adjusted(changed-increased specifically). Also,using the advlevel command,I see that I am able to see go beyond level 50.The question is,is the mod working correctly or partly???
  15. CTDs due to streamline(???)

    Ok,I will make sure to remove them to save some space. About Oblivion XP and OR, I must say here that,despite having read the conflicts/issues section in Oblivion XP readme,I tested multiple times to see if I am able to level up with the "rest" feature activated in OR .ini and so far,it works just fine. I have no trouble at all leveling up and resting in the game. Is it possible the authors fixed this little problem and they forgot to mention it??? Or am I just that lucky that these two in combination don't cause me any trouble,at least so far/.