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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

Terrorix

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  1. messed map(missing both textures and messes)

    I sent a pm to Maskar and impeled him to check this thread to understand the problem. I asked him if there is anything I can do to fix it and the answer was that,normally if I reload an older save game before the issue appeared,it would force the game to regenerate the dungeon and fix this. In my case this didn't happen,and so his suggestion was to just skip the dungeon,since it is not essential but just a random dungeon created by his mod(as you say in your post, malonn). So,I will have to live with it. I wonder if I have the same issue with other random dungeons like this. Just in case,since I followed Leo's advice and deleted everything related to the game and reinstalled it,I will pay a visit the dungeon in my new game (and hope for the best ) And I agree with you about these dungeons being a waste as they stand,currently. Maybe Maskar will add sth in there in a later update.
  2. messed map(missing both textures and messes)

    Yes,this is what I will do,again. Although the load order was sorted by BOSS and I sorted the install order according to this guide: http://wiki.theassimilationlab.com/tescosi/A_General_Order_for_Installing_Mods_(Oblivion) But I will read it again,just in case Anyway,wish me good luck,I need it!
  3. messed map(missing both textures and messes)

    ok,I just reinstalled all mods,yet the problem remains. This "trap door to unknown location" shown in the screenshots is made by MOO(refscope says so). Perhaps it is a bug in the mod? If I have no use at all for this area,I do not mind having it broken and unplayable but I suspect that there has to do sth with a quest or so,otherwise Maskar wouldn't added it in the 1st place.
  4. messed map(missing both textures and messes)

    I did it,everything matches the spoilers you posted. Is there another page in TESCOSI for the archive invaliation??? These links are both corrupted and pages are not opening. http://prntscr.com/mweyts Didn't Wrye Bash handle this archive invalidation automatically??? I thought I read this somewhere. Does anyone is OR adds this new place in the Hackdirt Caves?? Tried a vanilla game right now and the door(access) for that place is dissapeared.
  5. messed map(missing both textures and messes)

    Earlier save game? I am at level 4 currently,have complete 3 or 4 quests so far and I just went to Hackdirt to explore and got this. How earlier should I go? Restart the whole game? Here is my load order( sorted by BOSS,I touch nothing,except the two unrecognized mods,the one for imperial soldier armor-better textures this one only,adds nothing,and the imperial palace/watch armor that is being added to Aleswell,nothing more): http://prntscr.com/mvy9ti (stops at the 20th .esp) http://prntscr.com/mvya1x (continues from the 20th .esp) What info excactly you want from Refscope?(if it is sth complex, give me some guidance on how to get the info since I do not know to use Refscope well)
  6. I am not sure if I should create this thread here in the modding section or the general discuss so I am placing it here since I think it is likely this problem created by one(or more) mod(s). Check the screenshots.The place is the "Unknown Location" which can be found in the Hackdirt Caves. I came here while exploring,no mission(yet) in this area. Has anyone else experienced the same or similar problem??? What might be causing this? (Edit: The last screenshot was taken while in water(shown in the 1st screenshot). Also,the map(local map) pieces were messed as well,no connection to each other at all. If anyone needs a screenshot from it, let me know.
  7. Oblivion Crash on Load

    I checked the link you sent. It has some info but it is incomplete. Several of its links are not working,too. In any case,thank you for the info
  8. Oblivion Crash on Load

    Personally,I like having corpses staying on the map for as long as possible-it makes the game more realistic,at least for me.I consider it a very important part of a game in general. I want to know what each of them does exactly so I can have the max possible gain from it(according to how much my laptop can stand of quality). And the default [[x1]],what does it mean??? Multiply the default for the game number of copses with 1???
  9. Oblivion Crash on Load

    It is done!!!I made it!!! The game works normally,at last!!! THIS --> https://prnt.sc/mtb1we was the issue from the beggining! Thank god I found it! Thank you all for trying to help all this time!I appreciate it!! Since my problem is now fixed(or so it seems,so far the game runs as it should),allow me to ask one more question,not related with this thread: What does each one these do? iRemoveExcessDeadTotalActorCount: http://prntscr.com/mtavkh iRemoveExcessDeadComplexTotalActorCount: http://prntscr.com/mtawa9 iRemoveExcessDeadComplexCount : https://prnt.sc/mtawmz iRemoveExcessDeadTime: http://prntscr.com/mtay0d IRemoveExcessDeadComplexTime: http://prntscr.com/mtay8
  10. Oblivion Crash on Load

    A very interesting thread,thanks for sharing. Indeed,I always clean my DLCs but this time I tried this install( http://prntscr.com/msxkq2 ) and load ( http://prntscr.com/msxn9r ) order and the game works fine so far. Andalaybay mentioned that I generally shouldn't use pluggy,since it causes CTDs. I will try adding one by one mods that are lower than the Knights of the Nine and see which one causes the trouble(or which combination). Note: Since I was so angry from my last failures to have a properly modded Oblivion,I deleted the entire game and all the saves and reinstalled rom scratch so now I am using a streamsave and a oblivion save game for my testing. I am not moving outside my prison cell,I just let the game load and then try to exit to main menu to see if I get a CTD.
  11. Oblivion Crash on Load

    I will do some tests with KotN just to be sure. But I definitely checked the installation instructions and the compatibility section and there is no where to be mentioned that kotN is incompatible with OR. Besides,with a mod so extented as OB,I think the devs there would mention kotN as incompatible with it,as they mention other mods that they shouldn't be used with OR. I did download OR from TESReloaded and I have the latest version (OR 6.5.0)
  12. Oblivion Reloaded Compatibility Questions

    So,even with its latest update( OB 6.5.0) it is still incompatible with Oblivion XP?
  13. Oblivion Crash on Load

    I did,yes! But it seems I found the source of the problem : http://prntscr.com/mspuya The knights of the nine mod is causing the CTDs. Tested the game with all the mods prior to it and the game works fine.Once I install it, I get CTDS every time I try to exit to main menu or load another saved game. Why is this happening?What am I doing wrong? This mod was one my last options to check in case it caused problems but it seems I was mistaken all along.
  14. Oblivion Crash on Load

    That is correct. I am unable to exit while playing to the main menu as well. When I want to exit to the main menu or to load another saved game,I need to exit Oblivion completely,re-launch the game and choose the saved game I want or just stay in the main menu for testing or change something in options. So far(following Vorians advice),the modding goes well.I have been able to install and load some mods which cause no trouble to my game(so far,at least). However,the games I try to load are auto-saved games(one from the game and one from streamline) and I just check whether or not I can load the other saved game or exit to main menu. So far so good with it. Tbh,I really Oblivion XP is conflicting with one of my other mods and causes these CTDs. Myabe I am wrong,but I am confident it is the cause since its readme is the only one that mentions CTDs while trying to load saved game while playing from all the mods I have chosen to use.However,there is sth that doesn't fit in here. The readme mentions specifically in the above mentioned case that it must be an issue with a UI mod(i.e. Dark UI) and one needs to double-check the installation and check the load order as well. I have checked the installation at least 5 times,let BOSS sort out the load order,even checked after boss if the Oblivion XP .esp is loaded after every other mod .esp that alters the UI yet the problem persists.
  15. Oblivion Crash on Load

    Got it guys,I will not do any Anneal action. Actually,I am working on what Vorians said. Perhaps it is the best approach. I hope it works. If not,well,I am just too bad in modding I guess
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