The mod you created is for SKILL restorations, not attribute. I think you probably meant to say skills. The "damage skill" effect exists in the construction set, but isnt used by the game that I am aware of.
The restore attibutes spells already exist in the game. The problem is that the magic value in the game settings is stupidly low, allowing someone to create a restore all attributes spell at lvl 1 for +25. You literally never need a shrine, ever. If you look at the existing restore attribute spells, you can see they all have 30 second durations, which is obviously redundant. I explained all of this in the mod description which you evidently didnt bother to read.
Anyway, I stopped by to ask a question. Is this the same mod as the Morrowind Patch Project on nexusmods? If not, is this mod better? And how does it compare to patch for purists?