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  1. 3ds Max 2017 was a bit of a downer for me, I don't know about anyone else? I just uninstalled 3ds Max 2015 so I can make room for 2017 "All because I saw a new fork of the .nif exporter for 2017" So after the installation which took 25min to do I updated which took another 10 and installed the .nif plugin, All seem so sweet & smooth. I imported my .nif for a reference, I scaled my squares and started to make some window models until certain parts of the Model where disappearing and reappearing in some weird positions, Those Bugs started after I finished my window model. to make matters worse I exported it as a .nif after I applied some textures and it was missing random vertices!!! So I downgraded back to 3ds max 2015 and all is well again Long Story short, don't upgrade to 3ds max 2017 if your editing .nif files.
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