Jump to content
  • Announcements

    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

Search the Community

Showing results for tags 'Easy Launcher Beta'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community
    • News, Rules & Feedback
    • The Central Plexus
    • Games
    • Assimilation and Processing
    • Augmentation and Assembly
    • Discussion
  • Observatory Lounge
    • Fan Fiction and Other Tales of Insanity
    • The Inn
    • Nexus of Illusions
    • Revelations and Creations
  • Skyrim Projects
    • Various Works in Progress
    • The Brotherhood of Old
  • Oblivion Projects
    • Various Works in Progress
    • The Black Marshes
    • The Collective
    • The Dark Brotherhood Chronicles
    • Elsweyr Pellitine
    • FOMO (For Overly Modded Oblivions)
    • FOMO - Craftybits
    • FOMO High Rock - A Land of Upstart Nobles and Noble Upstarts
    • The Imperial Shipyards
    • PRISM of Hammerfell
    • Valenwood Islands
  • Morrowind Projects
    • Various Works in Progress
    • The Symphony
    • Unofficial Morrowind Patch

Categories

  • Projects
    • BOSS Development
    • FOMO - Craftybits
    • TES3Gecko
  • TES III: Morrowind
    • Audio - Music and SoundFX
    • Cities, Towns & Villages
    • Clothing, Weapons, and Armor
    • Companions and Followers
    • Cosmetic
    • Dungeons & Houses
    • Environmental and Landscaping
    • Gameplay Changes
    • Items & Resources
    • Miscellaneous
    • Overhauls and New Lands
    • Patches & Fixes
    • Quests
  • TES IV: Oblivion
    • Audio - Music and SoundFX
    • Cities, Towns, Villages & Inns
    • Clothing, Weapons, and Armor
    • Companions and Followers
    • Cosmetic
    • Dungeons & Houses
    • Environmental and Landscaping
    • Gameplay Changes
    • Items & Resources
    • Miscellaneous
    • Overhauls and New Lands
    • Patches & Fixes
    • Quests
  • TES V: Skyrim
    • Audio - Music and SoundFX
    • Cities, Towns & Villages
    • Clothing, Weapons, and Armor
    • Companions and Followers
    • Cosmetic
    • Dungeons & Houses
    • Environmental and Landscaping
    • Gameplay Changes
    • Items & Resources
    • Miscellaneous
    • Overhauls and New Lands
    • Patches & Fixes
    • Quests
  • Total War Games
    • Mods
    • Tools
  • Other Games
  • Miscellaneous

Calendars

  • Community Calendar

Found 2 results

  1. [ETW, NTW, S2TW] - Easy Launcher Beta

    Originally written by HusserlTW @ Total War Center forum Easy Launcher Games like Empire, Napoleon and Shogun 2 have made harder not only the modding but also the running of the mods. Players often feel the ugly experience that they have to be modders themselves in order to install and run their favorite mod(s). Soon, the game installation is fool of several mod files causing crashes and the re-installation of the game is not a rare case at all. These problems can be reduced significantly with the use of a launcher which is able to automate the procedure. Creating a launcher is my most favorite modding work (well.. after startpos editing...). Some of the most popular mod use one of my launchers and that helped me in getting know better the needs of the players for running a mod and maintain the game/mod installation unharmed. For some time now, I was working on making a utility that would speed up the procedure of creating a launcher and would save me a lot of time by automating some of the coding routines. On the way I decided to expand further this utility and offer it to the community. Easy Launcher is a “developing†tool that will help the user make a launcher for a mod in a few minutes, without the need of entering a single line of code or scripting! All you need to have is a... working mod! The produced launcher will run mod easily, with only one.. click! Easy Launcher futures: Creates a launcher for any mod Empire, Napoleon and Shogun 2 Total War games, in just a few minutes. Friendly user interface and detailed documentation. No need of coding or scripting. Fully customizable produced launcher. Add your own background image, music, etc. Add easily campaigns and options menus. Log report that helps player and modder to troubleshoot. Easy sub-modding. Created Launcher futures: Powerful and friendly user interface. Click'n'play. Can handle unlimited campaigns and options. Can manage: mod, movie and boot pack files, startpos and region.esf, saves and ui.templates, and scripting.lua. Creates/edits game's user script automatically. Checks game's data folder for possible errors. Keeps backup and restores vanilla files if needed. Auto or manual game start. Produced launcher will be more powerful and simpler than those used by American Civil War or Empire DarthMod, which are considered my best launchers. Easy Launcher is not addressed only to modders. It is suitable to players as well , who want to use a mod or a combination of mods they like. With Easy Launcher players can make a fancy launcher where they would be able to enable/disable and run those mods with one click! Current Version : 0.2 Beta * Fixed a problem with updating of game path locations. * Fixed a problem with checking Napoleon data folder. * When uninstalling a backup of saves is created in Documents. * Added some more infos in Help like web, etc. Older versions: Installation Download and extract Easy Launcher Beta_02. Run included Easy Launcher Beta_02.exe Download: Easy_Launcher_Beta.7z & tut_files.7z Download: Easy_Launcher_Beta_02.7z If you update from an older version: when you will load older saves to work with, select menu Build -> Repair, to update your launcher with the new files. To uninstall Easy Launcher run uninstall.exe, located in Easy launcher directory. *** Tutorial In Help menu except the detailed documentation for Easy Launcher there is also a detailed tutorial. If you want to study tutorial perhaps you'd like to have the files as well, so here they are: Download : tut_files.7z First download the tut_files.7z, extract and place a) the ETFL mod folder where ever you like, b) the etf_l.sav in Easy Launcher's directory, Archive folder (that is the saves folder). Start Easy Launcher and recreate a new ETFL launcher following tutorial and using the included files. Or load the included etf_l.sav and check its content. For having etf_l.sav fully functional, after loading, you have to go in Settings, Properties and change the modfolder path. Enter there the path where ETFL folder is now in your machine. Then select Build, Preview to update new path and you are good to go. If you update from an older version of Easy Launcher select Repair before Preview. Please note that all pictures can also be found in the download area. Also, I can only give support for the most common issue e.g CTD, installation, but if I cannot answer your question then I suggest that you post it here.
  2. Easy Launcher Beta

    Version

    190 downloads

    Re-uploaded by permission from the original author HusserlTW. Easy Launcher Beta has only one purpose and that's to help modders to create a functional launcher for their mods without fuss.
×