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An interesting piece here from Salon: https://www.salon.com/2017/11/11/a-brief-history-of-the-walking-simulator-gamings-most-detested-genre/ (Odd - although I've been following the controversies the author describes, somehow I haven't run into the term 'walking simulator'.) Anyway, I do find that is exactly what I often use Oblivion, Fallout 3 and Morrowind for. Yeah, sometimes one really does need to on a manic spree of petty larceny, mass murder and/or quest-following, but I also finding it soothing to just go for a long stroll, maybe just pick a few ingredients. (If it weren't for those damn wolves/rad scorpions turning up whenever you stop to admire the view...) So, I think I like the idea of this as a genre - what can be wrong with just telling a good story? (But, sorry to say, I haven't played *any* of the titles they list, will have to look some of them out.)