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Found 18 results

  1. Version 1.1.0

    73 downloads

    This is a translation of the brilliant Dwemer Art: Desert Alik'r mod by Usher7r and his team, which brings to Oblivion the Alik'r Desert of Hammerfell in all its glory. Due to Usher7r's abrupt disappearance (from which I hope he'll return soon!), there's a few unaddressed glitches (such as scorpion/snake venom causing messages to stop appearing on the top left if you or any Actors in the cell have it), which I attempted to rectify by adding a dialogue to give poisoned actors an antidote if you have it in your inventory. With that indirectly remedied, I can personally say -- as I played through both of its main quests and visited almost every dungeon -- that the mod is quite stable, although expect a bit of lag in Alik'ra due to its sprawling size. This .esp obviously won't work without downloading the original mod from: http://tesall.ru/files/file/6786-dvemerskoe-iskusstvo-pustynya-alik-39-r/ Accessing the mod's contents currently requires being Arch-Mage of Cyrodiil to initiate the series of events that will lead you there, but it's possible to access the worldspace via cow on the console, and you'll be able to play everything but the quests that directly reference you as Arch-Mage...probably. There's bound to be some incomplete/crude translations of dialogue left that I missed, so please report such instances to me and I'll try to fix them in my next update. Certain books -- specifically ones from Skyrim -- are intentionally untranslated because I either lack the books, or it's a foreign "fan fiction" that's too in-depth for my to translate. I have an HGEC/RM patch for the mod's clothing and armor available, as well as an OCO2 patch for its races, if people are interested in it. If someone requests either I'll upload them, but it's a bit more complicated than just uploading an .esp. I claim no credit for this mod beyond the 100+ man hours put into translating it to English. Please refer to the link above for full credits.
  2. [RELz] Dwemer Art: Desert Alik'r

    Dwemer Art: Desert Alik'r View File This is a translation of the brilliant Dwemer Art: Desert Alik'r mod by Usher7r and his team, which brings to Oblivion the Alik'r Desert of Hammerfell in all its glory. Due to Usher7r's abrupt disappearance (from which I hope he'll return soon!), there's a few unaddressed glitches (such as scorpion/snake venom causing messages to stop appearing on the top left if you or any Actors in the cell have it), which I attempted to rectify by adding a dialogue to give poisoned actors an antidote if you have it in your inventory. With that indirectly remedied, I can personally say -- as I played through both of its main quests and visited almost every dungeon -- that the mod is quite stable, although expect a bit of lag in Alik'ra due to its sprawling size. This .esp obviously won't work without downloading the original mod from: http://tesall.ru/files/file/6786-dvemerskoe-iskusstvo-pustynya-alik-39-r/ Accessing the mod's contents currently requires being Arch-Mage of Cyrodiil to initiate the series of events that will lead you there, but it's possible to access the worldspace via cow on the console, and you'll be able to play everything but the quests that directly reference you as Arch-Mage...probably. There's bound to be some incomplete/crude translations of dialogue left that I missed, so please report such instances to me and I'll try to fix them in my next update. Certain books -- specifically ones from Skyrim -- are intentionally untranslated because I either lack the books, or it's a foreign "fan fiction" that's too in-depth for my to translate. I have an HGEC/RM patch for the mod's clothing and armor available, as well as an OCO2 patch for its races, if people are interested in it. If someone requests either I'll upload them, but it's a bit more complicated than just uploading an .esp. I claim no credit for this mod beyond the 100+ man hours put into translating it to English. Please refer to the link above for full credits. Submitter puddles Submitted 05/01/2018 Category Overhauls and New Lands  
  3. Official Facebook Page -- Discord Server -- Oblivion Version -- Original Release Hammerfell R: The Eastern Grasslands is set in the Eastern part of Hammerfell called Goldmoor, Explore the grassy hills and find Loot Similar to Cyrodiils, Fight the Goblins in Coastal Coast Cave or take a rest in the nearby Cyrodiil Inn, Whichever interest you. The land of Hammerfell is diverse and very different to that of Skyrim. The Grasslands may look innocent and friendly but behind every Cave there's some treasure but atlas there's always a Creature looking over head watching your every move. By: Lady Nerevar Q: Will it require a new game? A: Nope! You will be able to use your existing characters from Skyrim. Just hop over the border, and continue your adventures. Q: Is this the same thing as Skyblivion / Skywind? Why aren't you working with them? A: No, Skyblivion and Skywind are remakes of older Bethesda games in the Skyrim engine. This is a remaster of a Province from TES4 Oblivon Q: Why not you just port content from Oblivion / Morrowind / other games? A: Because this is a violation of Bethesda's EULA, and would be grounds for them to close down the project. Q: Will this be released for Consoles? A: Hammerfell R: The Eastern Grasslands will be available on Xbox One in the future. New 3D Models & Textures New Cyrodiil Inspired Weapons Updated Worldspace Experimental LOD Unique Locations New Cyrodiil Inspired Creatures Dawnguard Hearthfire Dragonborn SSE Models & Textures Adanorcil - Aewen - Aiwyn the Breton - Aro101 Balthazar - Ciin - Doxas - Eraser - Eyeball88 - Fairwater Fishcake - FLESH - Jelle - Joopson - Lady Nerevar Morden - Mr.Siika - NexUmMonastica - Noirgrim - PoHa! - Syscrusher Exteriors Adanorcil - Ayedail - Billay - CleverClothe - FLESH Lady Nerevar - JonarusDrakus - Nemon PoHa - ShadowBeast - Tyrion - Rockwell - Vegor - Nex Heightmap & Region Generation Noirgrim - Lady Nerevar Specials Michael Kirkbride (MK) - Defining Hammerfell and continual support of the lore community Display Name is Already in Use (Vorians) - Assistance and comments Sload - Contributions to lore and firm guidance of the project Lutemoth - Establishing Hammerfell's visual style Noirgrim - Giving TRs start Sifonseal - Giving Daggerfall Dev the Guidance 50%
  4. [RELz] Hammerfell: Shadows of the Alik'r

    Hammerfell: Shadows of the Alik'r View File Details All the Glorious Background ---------------------------- Hammerfell is a continuation of Hammerfell: The Eastern Grasslands. The Team Goal is to recreate the province of Hammerfell, The idea is to recreate everything as lore friendly as Possible and Maintain a Friendly Balanced World. The Cities and Towns are very different from Cyrodiil even the Terrain and Creatures that live in this Region of Tamerial; for the DaggerfallTeam to achieve such goals, We have to Create New Unique Models and Textures, That Represent those found in TES Chapter II Daggerfall and TESA Redguard. Install Please Remove the Previous Version of Hammerfell with TES4Files ---------------------------------------------------------- 1. Extract the Archive to a "Temporary Location" 2. Copy the files to "install folder" \Oblivion\Data\ 3. Start the Oblivion Launcher, Select "Data Files" and place a check mark beside Hammerfell.esm & HammerfellBorders.esp To Enter Hammerfell without Hammerfell Borders.esp, Open the console and type "cow Hammerfell 12 4" Uninstall Please Use TES4Files, as it guarantees a Clean installation of Hammerfell ----------------------------------------------------------------- TES4Files Incompatibility -------------------------- Morroblivion v0.64 Hammerfell - The Fix Known Issues or Bugs ------------------------------------ MUST Load Harmmerfall.esm after Oblivion.esm Licensing and Legal Information Due to Certain User-Made Assets being Converted, Other Permission may be needed ------------------------------------------------------------------------ You may NOT Redistribute, Modify or use parts of this mod without (DaggerfallTeam and/or Lady Nerever) Explicit Permission. Credits A shout out to all the Mod Authors who made this Province Come Alive ------------------------------------------------------------ Models & Textures Adanorcil - Aewen - Aiwyn the Breton - Aro101 Balthazar - Ciin - Doxas - Eraser - Eyeball88 - Fairwater Fishcake - FLESH - Jelle - Joopson - Lady Nerevar Morden - Mr.Siika - NexUmMonastica - Noirgrim - PoHa! - Syscrusher Exteriors & Interiors Adanorcil - Ayedail - Billay - CleverClothe - FLESH Lady Nerevar - JonarusDrakus - Nemon PoHa - ShadowBeast - Tyrion - Rockwell - Vegor - Nex Heightmap & Region Generation Noirgrim - Lady Nerevar Specials Michael Kirkbride (MK) - Defining Hammerfell and continual support of the lore community Display Name is Already in Use (Vorians) - Assistance and comments Sload - Contributions to lore and firm guidance of the project Lutemoth - Establishing Hammerfell's visual style Noirgrim - Giving TRs start Sifonseal - Giving Daggerfall Dev the Guidance Submitter Daggerfall Dev Submitted 04/04/2017 Category Overhauls and New Lands  
  5. Version 1.3C

    229 downloads

    Details All the Glorious Background ---------------------------- Hammerfell is a continuation of Hammerfell: The Eastern Grasslands. The Team Goal is to recreate the province of Hammerfell, The idea is to recreate everything as lore friendly as Possible and Maintain a Friendly Balanced World. The Cities and Towns are very different from Cyrodiil even the Terrain and Creatures that live in this Region of Tamerial; for the DaggerfallTeam to achieve such goals, We have to Create New Unique Models and Textures, That Represent those found in TES Chapter II Daggerfall and TESA Redguard. Install Please Remove the Previous Version of Hammerfell with TES4Files ---------------------------------------------------------- 1. Extract the Archive to a "Temporary Location" 2. Copy the files to "install folder" \Oblivion\Data\ 3. Start the Oblivion Launcher, Select "Data Files" and place a check mark beside Hammerfell.esm & HammerfellBorders.esp To Enter Hammerfell without Hammerfell Borders.esp, Open the console and type "cow Hammerfell 12 4" Uninstall Please Use TES4Files, as it guarantees a Clean installation of Hammerfell ----------------------------------------------------------------- TES4Files Incompatibility -------------------------- Morroblivion v0.64 Hammerfell - The Fix Known Issues or Bugs ------------------------------------ MUST Load Harmmerfall.esm after Oblivion.esm Licensing and Legal Information Due to Certain User-Made Assets being Converted, Other Permission may be needed ------------------------------------------------------------------------ You may NOT Redistribute, Modify or use parts of this mod without (DaggerfallTeam and/or Lady Nerever) Explicit Permission. Credits A shout out to all the Mod Authors who made this Province Come Alive ------------------------------------------------------------ Models & Textures Adanorcil - Aewen - Aiwyn the Breton - Aro101 Balthazar - Ciin - Doxas - Eraser - Eyeball88 - Fairwater Fishcake - FLESH - Jelle - Joopson - Lady Nerevar Morden - Mr.Siika - NexUmMonastica - Noirgrim - PoHa! - Syscrusher Exteriors & Interiors Adanorcil - Ayedail - Billay - CleverClothe - FLESH Lady Nerevar - JonarusDrakus - Nemon PoHa - ShadowBeast - Tyrion - Rockwell - Vegor - Nex Heightmap & Region Generation Noirgrim - Lady Nerevar Specials Michael Kirkbride (MK) - Defining Hammerfell and continual support of the lore community Display Name is Already in Use (Vorians) - Assistance and comments Sload - Contributions to lore and firm guidance of the project Lutemoth - Establishing Hammerfell's visual style Noirgrim - Giving TRs start Sifonseal - Giving Daggerfall Dev the Guidance
  6. This will be a Remake! Coming Soon! Currently Gathering Resources! This is not a True Port of the Original, it will be something New!
  7. I am slowly porting Hammerfell: Shadows of the Alik'r from Oblivion to Skyrim (Creation Engine) but I come across some random glitches, like Doors, Lights and containers floating across the ground or being in some random place. They're all custom models. Does this usually happen?
  8. Daggerfall Heightmap (WIP)

    This Heightmap features High Rock & Hammerfell along with the Colovian Highlands. Heightmap of Daggerfall This is still a (WIP) I will update it once I figure out how to import it back into L3DT without it being funky. Anyone can use this Heightmap all I ask is credit! Screenshots & Distant LOD was Generated by mathew1800
  9. Dwemer Ruin 03

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  10. Dwemer Ruin 02

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  11. Dwemer Ruin 01

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  12. Waterside Village

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  13. City Concept 05 Desert

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  14. City Concept 04

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  15. City Concept 03

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  16. City Concept 02

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  17. City Concept 01

    From the album Hammerfell: The Eastern Grasslands Concept Art

    © DaggerfallTeam

  18. Easy Book Generation in Oblivion CS

    Is there anyway possible to easily create new books in the Oblivion Construction Set???????? There are No Tutorials anywhere for it?!!
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