Jump to content

Search the Community

Showing results for tags 'missunit mod'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community
    • News, Rules & Feedback
    • The Central Plexus
    • Games
    • Assimilation and Processing
    • Augmentation and Assembly
    • Discussion
  • Observatory Lounge
    • Fan Fiction and Other Tales of Insanity
    • The Inn
    • Nexus of Illusions
    • Revelations and Creations
  • Skyrim Projects
    • Various Works in Progress
    • The Brotherhood of Old
  • Oblivion Projects
    • Various Works in Progress
    • The Black Marshes
    • The Collective
    • The Dark Brotherhood Chronicles
    • Elsweyr Pellitine
    • FOMO (For Overly Modded Oblivions)
    • FOMO - Craftybits
    • FOMO High Rock - A Land of Upstart Nobles and Noble Upstarts
    • The Imperial Shipyards
    • PRISM of Hammerfell
    • Valenwood Islands
  • Morrowind Projects
    • Various Works in Progress
    • The Symphony
    • Unofficial Morrowind Patch

Categories

  • Projects
    • BOSS Development
    • FOMO - Craftybits
    • TES3Gecko
  • TES III: Morrowind
    • Audio - Music and SoundFX
    • Cities, Towns & Villages
    • Clothing, Weapons, and Armor
    • Companions and Followers
    • Cosmetic
    • Dungeons & Houses
    • Environmental and Landscaping
    • Gameplay Changes
    • Items & Resources
    • Miscellaneous
    • Overhauls and New Lands
    • Patches & Fixes
    • Quests
  • TES IV: Oblivion
    • Audio - Music and SoundFX
    • Cities, Towns, Villages & Inns
    • Clothing, Weapons, and Armor
    • Companions and Followers
    • Cosmetic
    • Dungeons & Houses
    • Environmental and Landscaping
    • Gameplay Changes
    • Items & Resources
    • Miscellaneous
    • Overhauls and New Lands
    • Patches & Fixes
    • Quests
  • TES V: Skyrim
    • Audio - Music and SoundFX
    • Cities, Towns & Villages
    • Clothing, Weapons, and Armor
    • Companions and Followers
    • Cosmetic
    • Dungeons & Houses
    • Environmental and Landscaping
    • Gameplay Changes
    • Items & Resources
    • Miscellaneous
    • Overhauls and New Lands
    • Patches & Fixes
    • Quests
  • Total War Games
    • Mods
    • Tools
  • Other Games
  • Miscellaneous

Calendars

  • Community Calendar

Found 2 results

  1. The New Ottoman Realism Mod

    Version 1.0.0

    6 downloads

    Ottoman Realism Mod A mod for the Ottoman Empire to be as historically accurate and fun to play with. This mod adds multiple missing units to the game and is compatible with most faction unlockers, though I personally recommend the NTF (Napoleon Total Factions mod). It affects both the European and Middle Eastern Campaigns. I have added all the essential units. Units Added (European Campaign): 1.Trade Ship Dhow 2.Trade Ship Merchantmen 3.24-Gun Frigate 4.32-Gun Frigate 5.Carronade Frigate 6.Ottoman Bomb Ketch 7.74-Gun 2nd Rate Ship of the Line 8.106-Gun 1st Rate Ship of the Line 9.Nizam-I Cedit Provincial Line Infantry 10.Shaturnal Camel Gunners Units Added (Middle-Eastern Campaign): 1.Mamelukes 2.Mamelukes (for the Mameluke Faction) How to install: 1. You will need a faction Unlocker in order to be able to play as the Ottoman Empire. I recommend Napoleon Total Factions from husslerITW : 2. You will need WinRAR for this. You can download it from here: https://www.win-rar.com/start.html?&L=0&x-clickref=1100l7Zscn3r 3. Unzip the PFM.rar file - that is The Pack File Manager for Total War. 4. Copy and then Paste the "MissUnit_mod (Pack File)" to your Napoleon Total War Data Folder. Usually, the path is: C:\Program Files (x86)\Steam\steamapps\common\Napoleon Total War\data 5. Copy and then Paste the "user.ntf_script" and "user.script" txt files to this location: C:\Users\Username\AppData\Roaming\The Creative Assembly\Napoleon\scripts (if it asks for an action, just click replace) 6. YOU'RE GOOD TO GO PFM.rar
  2. [RELz] The New Ottoman Realism Mod

    The New Ottoman Realism Mod View File Ottoman Realism Mod A mod for the Ottoman Empire to be as historically accurate and fun to play with. This mod adds multiple missing units to the game and is compatible with most faction unlockers, though I personally recommend the NTF (Napoleon Total Factions mod). It affects both the European and Middle Eastern Campaigns. I have added all the essential units. Units Added (European Campaign): 1.Trade Ship Dhow 2.Trade Ship Merchantmen 3.24-Gun Frigate 4.32-Gun Frigate 5.Carronade Frigate 6.Ottoman Bomb Ketch 7.74-Gun 2nd Rate Ship of the Line 8.106-Gun 1st Rate Ship of the Line 9.Nizam-I Cedit Provincial Line Infantry 10.Shaturnal Camel Gunners Units Added (Middle-Eastern Campaign): 1.Mamelukes 2.Mamelukes (for the Mameluke Faction) How to install: 1. You will need a faction Unlocker in order to be able to play as the Ottoman Empire. I recommend Napoleon Total Factions from husslerITW : 2. You will need WinRAR for this. You can download it from here: https://www.win-rar.com/start.html?&L=0&x-clickref=1100l7Zscn3r 3. Unzip the PFM.rar file - that is The Pack File Manager for Total War. 4. Copy and then Paste the "MissUnit_mod (Pack File)" to your Napoleon Total War Data Folder. Usually, the path is: C:\Program Files (x86)\Steam\steamapps\common\Napoleon Total War\data 5. Copy and then Paste the "user.ntf_script" and "user.script" txt files to this location: C:\Users\Username\AppData\Roaming\The Creative Assembly\Napoleon\scripts (if it asks for an action, just click replace) 6. YOU'RE GOOD TO GO Credits to husslerITW and Leonardo for the help in making this mod! PFM.rar Submitter Satyr10 Submitted 04/07/2020 Category Mods  
×