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      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

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  1. Uniformity Mods for MW: Gameplay vs. Text

    A thread of Uniformity Mods for Morrowind Gameplay vs. Text Over the years of playing Morrowind, I've noticed how many things which you read in books or are said through dialogue are inconsistent with what actually appears in gameplay. There have been many mods made which address a lot of these inconsistencies, either taking the form of bug fixes or lore-friendly additions to the game world. The goal of this thread is to make a list of all of these incongruities and list mods which address those issues. Modders can consider this thread a source for ideas, while players can consider this thread a place to share inconsistencies you have discovered with others and find potential mods to add to their playlist. For example, Savants will tell you this about Ald Redaynia: We know from gameplay that the only thing at Ald Redaynia is the ruined Wizard Tower. However, there are two mods which aim to address this inconsistency between dialogue and gameplay: Ald Redaynia Extended and Redaynia Village (my personal choice of the two) Please note, that I'm not stating that the way the gameplay turned out is automatically wrong if it disagrees with text, but it is oftentimes less interesting. With that introduction out of the way, let me get the thread started with my list of findings. The thread will be divided into several different categories: Inconsistencies: Explicitly variant material; those things which are said to exist in dialogue or books but which do not appear or are not recognized in the game. Ineffectuals: Implicitly variant material; those things which aren't explicitly absent from the game but which are severely underdeveloped. Inferences: Conclusions drawn from underdeveloped or hinted at material. These are much more subjective. Take it or leave it. Information: Items of somewhat obscure information hidden in the game's text. Change log List of Inconsistencies Explicitly variant material List of Ineffectuals Implicitly variant material List of Inferences Conclusions drawn from underdeveloped or hinted at material List of Information Obscure information >>> Please share your own experience with inconsistencies here in this thread! <<< >>> Please follow the format I have used when posting: quotation, issue, solution (if applicable) <<< >>> Feel free to use this thread for discussion of the lists in this post or lists posted by other members. <<< >>> If you know of or make any mods which address these items (or items which are not listed), please share here! <<<
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