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      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!
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alt3rn1ty

[Skyrim] INI Files

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INI Files

 

Automatically Created Templates

  • steam\steamapps\common\Skyrim\low.ini ( Launcher Settings Presets - For SkyrimPrefs.ini  )
  • steam\steamapps\common\Skyrim\medium.ini ( Launcher Settings Presets - For SkyrimPrefs.ini  )
  • steam\steamapps\common\Skyrim\high.ini ( Launcher Settings Presets - For SkyrimPrefs.ini  )
  • steam\steamapps\common\Skyrim\VeryHigh.ini ( Launcher Settings Presets - For SkyrimPrefs.ini  )
  • steam\steamapps\common\Skyrim\Skyrim_default.ini ( Skyrim.ini Preset )
  • steam\steamapps\common\Skyrim\Skyrim\SkyrimPrefs.ini ( SkyrimPrefs.ini Preset )

 

Used by the game

  • My Documents\My Games\Skyrim\Skyrim.ini ( Only edited manually or with third party tool )
  • My Documents\My Games\Skyrim\SkyrimPrefs.ini ( Edited by Launcher / In game Preferences / Manually )

 

Used by the editor

  • steam\steamapps\common\Skyrim\SkyrimEditor.ini
  • steam\steamapps\common\Skyrim\SkyrimEditorPrefs.ini

..

 

User Defined Custom

 
Settings in this type of INI should only include settings that you would normally find in Skyrim.ini file / SkyrimEditor INI file, and will override those settings.
 
Changes to automatically created INI files are reverted by Steam when validating the local game cache. User defined Custom INI files can be used to prevent this.
 

Used by the game

My Documents\My Games\Skyrim\SkyrimCustom.ini

( Settings in this file override the same settings in Skyrim.ini )

Used by the editor

steam\steamapps\common\Skyrim\SkyrimEditorCustom.ini

( Settings in this file override the same settings in SkyrimEditor.ini )

..

 

Mod Defined

 
Settings in this type of INI should only include settings that you would normally find in Skyrim.ini file, and will override those settings.
 
Mod defined INI files should have the same name as the plugin file and are only applied if the plugin is loaded by the game.
 
Mod defined INI files are automatically uploaded to Steam Workshop.
 
If there are multiple Mod Defined INI's, which all include the same setting but with different values, then last to load in the Load Order position of the associated plugin determines which mods ini setting wins
 

Example Files

Skyrim\Data\screenshots.esp
Skyrim\Data\screenshots.ini

Contents of screenhots.ini

[Display]
bAllowScreenshot=1
 
Load Order example
 
Skyrim.ini default grass setting
[Grass]
iMinGrassSize=20
 
Grassmod.esp - Load Order position = 05
Grassmod.ini
[Grass]
iMinGrassSize=75


Bashed Patch, 0.esp - Load Order position = 10 ( Last )
Bashed Patch, 0.ini
[Grass]
imingrassSize=40


Bashed Patch INI setting of 40 for grass will be in effect

 

 

------------------------------------------------

 

 

 

Related topics :

 

Anyone wishing to discuss specific useful INI Settings with regards to the Unofficial Patch Project see the [skyrim] Useful INI Settings topic.

 

All the research that went into Skyrim Project INI ( linked below ) has resulted in THE most researched INI cataloguing I have ever seen for any of the Elder Scrolls series of games, all thanks to S.T.E.P members and recently in particular DoubleYou's determination contributing to the forums WIKI and the SpINI project, proving beyond doubt the validity ( or not ) of all potential edits :

http://wiki.step-project.com/Guide:Skyrim_INI

http://wiki.step-project.com/Guide:SkyrimPrefs_INI

 

Recommended Third Party Tool Skyrim Project INI

 

 - Just about everyone has tried to tweak their INI file to get better results than Bethesda. However, most tweaks you will find on the net are completely bogus. 
Edited by alt3rn1ty

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Its Comic Sans MS which imho reads easy on my eyes

 

Anyway .. Yep will change it on this forum.

 

but why provide a choice of fonts on the site if we cant use them as a personal preference ?

 

I could not choose anything below Tahoma on the list, it does not scroll

 

w83XyIp.png

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Its Comic Sans MS which imho reads easy on my eyes

I agree, I too find the Comic Sans MS font very easy to read.  I use the Comic Sans MS font in my signature.

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That's odd. It wasn't Comic Sans for VM and I. It was handwriting script. Now I'm using an iPad and VM was probably using his phone. I'm not using the mobile version of the site though. That's weird. When I get back to my PC, I'll see if I can show you what it looked like.

 

This is really weird. It's fine now, btw.

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That's odd. It wasn't Comic Sans for VM and I. It was handwriting script. Now I'm using an iPad and VM was probably using his phone. I'm not using the mobile version of the site though. That's weird. When I get back to my PC, I'll see if I can show you what it looked like.

 

This is really weird. It's fine now, btw.

Perhaps the Comic Sans MS font cannot been used when using a smart phone.

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Got a screenshot:

~snip~

I haven't tested on my computer yet but I can in a few days if you guys want.

 

Wow, thats the most bizarre Comic Sans MS I have ever seen  :frightened:

I blame the hamster

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Mine was more like the old handwriting font. It was really hard to read. It's funny because I'm sure I've seen posts use Comic Sans before and it was no problem. I do need to update the board software. Perhaps it's just a bug with the current version.

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I took that shot on AFK as the post hadn't been changed for the fonts. That's how it looked over here before alt updated it, though.

 

I'd like to take a look at the HTML and see what is being requested for the font type for the cursive version but I can't do that on the phone (no view source or inspector tools). It doesn't matter if the source is grabbed on a computer or phone as it'll be the same. I'm wanting to see if it uses relative font types or an absolute one. In the latter case, I'm wanting to see what the name is.

Edited by Visceral Moonlight

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