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    • AndalayBay

      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!

TWMP Elsweyr Valenwood Improved WIP

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Is there a region assigned for the cells in question? You may need to create one for Valenwood/Elsweyr. The CS Wiki talks about region pathgrid generation like it's possible.
Interesting info on the discussion page as well. https://cs.elderscrolls.com/index.php?title=Regions
There's great specifics on how this works on this Russian site as well http://tiarum.com/wiki/Oblivion_CS:Path_Grid_Generation
Might take a while to generate the remainder of Valenwood, though :)

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Aye, there is a Valenwood region. Trying to generate for the whole region sadly just crashes the editor after a while. I actually need to split it into 4~ regions so I can distinguish which creatures spawn in which region, buuut...that's for after I get the beta out. Which will be this weekend, I hope.

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Okay, so I can safely say that the mod is fully fuctional, and I was able to do a speedrun through a vast area with Speed 100 without any CTDs. So this weekend I'll be packaging up the beta release.

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