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Iliana

[RELz] Elsweyr's City of Rimmen

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Elsweyr's City of Rimmen

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ELSWEYR'S CITY OF RIMMEN by Iliana, Mr Siika & Auryga
A playable border city in the Tamriel worldspace.

Version May 2019 (Originally included in the March 2014 version of the Elsweyr Anequina mod)

===================================================

The city of Rimmen is an Elsweyr border town located in the hills north-west of Leyawiin.

I sliced this city out of my larger Elsweyr Anequina mod for those who want a small preview of the Elsweyr mod or just a city to visit and use as a base half way between Bravil and Leyawiin.

The town is fully functional with NPCs, building interiors, merchants, trainers, city guards, a prison and a buyable player home. The land around the town is landscaped with a couple of farms, waterfalls, and roads down to the Nibenay Valley and the nearby village of Border Watch.

===================================================

1. Description
2. Requirements
3. Installation
4. Troubleshooting
5. Acknowledgements
6. Permissions

===================================================

================
1. DESCRIPTION
================

IMPORTANT, PLEASE READ THIS!

1. Do not install this mod with Elsweyr Anequina. The city of Rimmen is already part of the Elsweyr mod and you can't install two copies of the exact same city!
If you later wish to install Elsweyr Anequina, then uninstall Rimmen first.

2. You must have your in-game borders disabled or you won't be able to reach the new region. See the installation instructions to learn how.


================
2. REQUIREMENTS
================

A. The in-game borders must be disabled. See installation instructions below.

B. The latest official Oblivion patch is needed to run this mod.


================
3. INSTALLATION
================

1. Extract the files to your Oblivion/Data/ folder. There are only two main files - Rimmen.esp and Rimmen.bsa -, so the mod is very simply to install and uninstall!
The DistandLOD folder is optional. It won't allow you to see the city at a distant (you need to run TES4LODGen to achieve that), however, it does fix the distant view of the trees in and around the city to match the actual tree placements for aesthetic purposes.
The Rimmen - Voices.bsa is also optional. It simply slows down the dialogue screens. The NPCs aren't actually voiced.

2. Check the file Rimmen.esp in your mod lists.

3. The in-game borders MUST be disabled. This can be done either by--
A. By switching the "bBorderRegionsEnabled=1" to "0" in your Oblivion game ini file. You can find this ini in your folder My Documents/My Games/Oblivion. The setting can be found near the top of the ini file under the heading [General].
B. Or by installing a border removal mod, e.g. "Borderless Cyrodiil."

4. (Optional) If you wish to see the city in the distant view run TES4LODGen after installing this mod. Distant view for new types of architecture is dependent on load order, so you need to generate these yourself. If you ever change your load order run it again as the records are load order dependent.
TES4LODGen is very simple to use! Just double click on the file exe from the download.

5. (Optional File) If you wish to see the domed palace tower building in the distant view (as seen in my screenshots), you can download the optional Palace FarNif Patch file and run TES4LODGen with that in place. However, it is just a copy of the palace mesh, not a properly optimized _far.nif file, so it is not recommended unless you wish to have tower visible for screenshots and the like.
This patch can also be used with the ElsweyrAnequina mod which uses the same file directories and names.

6. (Optional) If you wish to create a character using any of the new races download the Custom Race Fix mod, which tweaks some of the vanilla quests to allow for new races.


================
4. TROUBLESHOOTING
================

1. "You can't go this way, please turn back" message means the borders haven't been disabled yet. See the installation instructions. Its just a matter of changing a single digit in a text file.

2. Game Crashes
Make sure you have Bethesda's latest Official Patch installed.
Also make sure that the Rimmen.bsa file, which contains all of the required meshes and textures, has been placed in your game's Data/ folder.

================
5. ACKNOWLEDGEMENTS
================

A special thanks to Mr Siika who created a large number of custom models for this mod including city architecture and slarjei bird creature,
and to Auryga who created the palace and temple buildings, garden walls, bridges and ideas for the canal system.

ARCHITECTURE

Mr Siika (Rimmen upper and lower district buildings, city walls, marketplace stalls, Minotaur village)
Auryga (Rimmen fortress and palace buildings, temple building, garden walls, bridges, terrace retaining walls)
DarknessEternal (Upper class doors)

LANDSCAPE & FLORA

Koniption (Catnip plant)

KHAJIIT & OTHER RACES

AlienSlof (Khajiit retextures)
Luchaire (Ohmes-raht Khajiit "Tabaxi")
Veld (Khajiit black)
SniperDaria (Tattooed Ohmes)

ARMOR

Trollf (Desert armor retextures - chain, leather, mithril)
Ghogiel (Bonemold armor)
Frankpants (Lamellar armor)
Corthian (Scale armor)
Uglulyx (Retextures of lamellar armor)

WEAPONS

Trollf (Peasant weapons)
Exanimis (Tribal weapons)
Waalx (Khajiit blades)
Koniption (Meat cleaver)

CLOTHES

Trolff (Misc robes & clothing)
KrimsynKane & Kikaimegami (Scarves)
Nessa (Upper05 clothing retextures)

CLUTTER

Mr Siika (Market produce and meats and fish, spinning wheel, tapestry frame, clothes line, animal skulls)
Koniption (Ingredients)
Senten (Road signs)
McMuffin (Skooma pipe)
DavidWhitefang (Foods)
Phaedra (Vomit & urine puddles)
Chigga (Brazier)
Lazarus (Tall baskets)
Xiamara & Lazarus (Cushions)
Lutur (Dried corn)
Washington (Morrowind beverages)
AndalayBay (Generic signs)
DominickCryomonde (Khajiit skulls)

CREATURES

Mr Siika (Slarjei bird, minotaur cow, minotaur bull, minotaur chief)
Corepc (Fat bellied minotaurs)
Francesco (Cats)


================
6. PERMISSIONS
================

Please do not upload this mod to other sites. The only valid one is my upload on the Assimilation Lab website.

Rimmen Upper District.jpg

Rimmen Marketplace.jpg

Rimmen Changing of the Guard.jpg

Rimmen & Bravil.jpg


 

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Hi!

On a whim I dug out my old Oblivion discs and reinstalled the game for a second play-through ...  it's fun returning to the game after all this time as just a player and trying out various "new" (at least new since I last played the game properly way back in 2008!) mods. My second GOTY disc refuses to install though! So no Shivering Isles for me.

I sliced Rimmen out of Elsweyr for my own game and thought to share it here. :)

Most people who like Elsweyr probably already have the full mod installed, but this one might be good for those who want a smaller preview or a new city for their game.

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GOG now sells Oblivion full edition (all DLC’s) DRM free. They have it on sale quite often so you could pick it up quite cheaply if you wanted. A lot of mods require Shivering Isles now.

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You can also buy Oblivion Deluxe Edition (all DLC, including The Fighter's Stronghold) on Steam quite cheap when they have a Steam sell, usually just before Christmas and over the New Years Eve.

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I googled the problem. Apparently Win20 doesn't support the SecuROM DRM used by the old Oblivion discs. Strange how the first disc works fine for me though and I can play the non-SI version of the game.

I'll have to buy the Steam one eventually.

My mod install is still pretty simple with a few of the Better Cities, Unique Landscapes, Shezrie's villages  and assorted utility mods. I still can't resist modding a bit though! I tweak half of them to match my tastes.

... and this time around I ignored Jauffre, so I don't have Oblivion gates popping up all over the place which stressed me in my first play-through because they ruined the scenery and HAD to be closed!

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I know this is only for TW games, but I think you might find it to be useful especially what information the " The easy-ish solution (for Rome, Medieval, Shogun and non-Kingdoms players) " section has.

Also, don't forget to read what information there is for Win10 users and to the end in that post.

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Able to play Ob SI with the GOTY CDROM but haven't tried uninstalling.

After the install prompts for the 2nd disk to be inserted, does it read from the disk at all?

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The first disc doesn't prompt for the second disc. I tried reinstalling it on my old PC and it doesn't prompt there either but both discs work, the second is just for the big-two DLCs.

With Win10 when you insert the 2nd disc the autorun doesn't kick in, but I can go to the drive in Explorer and click on the setup.exe file.

The InstallShield Wizard appears and says preparing to install Shivering Isles - Knights of the Nine but it fails with that SecuROM not supported warning.

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5 hours ago, Iliana said:

The InstallShield Wizard appears and says preparing to install Shivering Isles - Knights of the Nine but it fails with that SecuROM not supported warning.

Then you might consider to buy the Oblivion Deluxe Edition on either GOG or Steam.

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According to PCGamer the SecureRom 

Spoiler

Still works on newer versions of Windows, despite erroneous reports of the contrary

Don't think the article is all that old. There seems to be confusion with SafeDisc which is not compatible with W10 at all.

Apparently there are many versions of SecureRom- your version must not be the same as mine. Bad luck. :(

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Posted (edited)

I might as well make those two patches for Elsweyr Anequina I always meant to do but never got around to creating.

The first was the overgrown gardens problem. Does anyone know which mod (or mods) change the sizes of the vanilla shrubs? I need to know what they are doing exactly to make the patch.
I assume they just alter the basic settings of the forms for the shrubs rather than the speedtree files themselves. If that's the case I can quickly patch it by duplicating to the shrub forms to retain the vanilla size settings and replace the Elsweyr garden shrubs with those.

The other issue was the village of Alabaster which was built using the vanilla Ayleid meshes. Sometime after I created the settlement the Unofficial Oblivion Patch altered some of the meshes I had used with deeper bases. The result is that the Alabaster has flickering walls from the overlapping extensions. Can someone provide a screenshot? Then I can work out which ones and extract the vanilla meshes and use those to patch the town's walls so that the UOP files no longer affect it.

Edited by Iliana

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5 minutes ago, Schtearn said:

According to PCGamer the SecureRom 

  Hide contents

Still works on newer versions of Windows, despite erroneous reports of the contrary

Don't think the article is all that old. There seems to be confusion with SafeDisc which is not compatible with W10 at all.

Apparently there are many versions of SecureRom- your version must not be the same as mine. Bad luck. :(

I have the UK version of the game, so it might be slightly different. Certainly when you download the official Oblivion patch you have to specify which regional version you have.

I'll just buy the game online though. I was curious to see if there was an easy fix, but as it is laborious at best!, I'll just throw some money at the problem. :)

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Posted (edited)
3 hours ago, Schtearn said:

According to PCGamer the SecureRom 

  Reveal hidden contents

Still works on newer versions of Windows, despite erroneous reports of the contrary

Don't think the article is all that old. There seems to be confusion with SafeDisc which is not compatible with W10 at all.

Apparently there are many versions of SecureRom- your version must not be the same as mine. Bad luck. :(

SafeDisc is compatible with WIn10, it's just that Microsoft disable it due for security precautions.

I suggest that you read the " The cool new solution (for Windows 10 users) " section on TWC.

Edited by Leonardo

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GOG has Oblivion on sale right now for 50% off. I have seen it cheaper than that nearer to Christmas, but it might still be a good deal if you want to grab it.

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