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      Orphan Attachments   07/31/2018

      I have been doing some housekeeping lately and I've noticed that I had a lot of orphaned attachments. Attachments get orphaned when the PM or post is deleted without removing the attachment first. Deleting a PM or post does not delete the attachment and the file or image remain on the server. I'd like to ask all members to go through their attachments and delete any attachments you don't need anymore or those that have been orphaned. Where can I get a list of my attachments? Click on your display name in the upper right corner of the forums and pick "My Attachments" from the drop-down list. How can I tell an attachment is orphaned? If the PM has been deleted, you'll see a message like this in your attachment list: Unfortunately there is no message if the post has been deleted, so please check your old posts. We do purge old birthday threads every once in a while. Also some hosted projects have been shut down, so you may have orphaned attachments on one of those locations. Thanks!
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Schtearn

Tweak Guides has Moved On

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For me, it was very well laid out and explained, and perhaps one or two details not entirely accurate for the nitpickers, at the time of writing those details were  either generally not known, or privy to insiders.

Any Google hits now redirect to the creator:
https://twitter.com/GhaziKoroush

The whole caboodle is available as a 1Gb package:
https://mega.nz/#!OgU0VaDQ!8p3ud8YIpIng8xGwIpd8ghZ5UKhqmaxhRjczw3wmaUE

Must have been the size of the beast that makes individual pages unavailable for archiving at Archive.org. All that could be located there was the same 1Gb file plus various indexes:
https://archive.org/details/tweakguides.com_20191028
 

Farewell, tweakguides.com. :(

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Was that black viper's site? If so, it ceased to be of any value when the author stopped producing Windows tweak guides, I think that was after the release of Windows 7.

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No, not Black Viper.  Koroush Ghazi was the owner/founder.  Australian dude.  Like Schtearn.  Wrote some great tweak guides for games over the years.  Wrote some great guides for Windows and driver software as well.

Tweakguides will be missed.  It was a site I checked every day.  Schtearn is late to the game--it's been down for two weeks or so now.

I bid it a farewell as well.

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I think he had a really good guide for upgrading video drivers that I found more useful than his game tweaks. I followed his Oblivion tweaks when I first started, but there was a lot of debate about which tweaks were good ones and I think once 64 bit came out, they weren’t as useful.

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A lot of the Oblivion ones either did nothing or were placebo effects. The OBSE team examined them all in detail and reported on the handful that actually did work. Most of the rest were never even read by the engine and many that were weren't acted on after that.

The reason people didn't get into this sort of ini hacking for Skyrim and FO4 isn't so much because of conversion to 64 bit, it's because by that point people knew those tweaks did nothing.

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I followed his Oblivion guide and read the reports on it.  There was much more to it than INI tweaks.  But being you all are speaking of those, some were legit, others were not.  His memory and loading tweaks were found to be not useful or even harmful.  Much (i.e. a lot of) of the other stuff worked just fine, though.  But I don't think he was into disassembling code etc., he kind of tested by trial and error.  I don't think he had a programming background.

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He actually included a sort of disclaimer for many of them- to the effect "use them at you discretion- I have tried them and they have had a minimal/zero impact on my game." These kinds of statements were misinterpreted or ignored by a significant portion of Oblivion fans, a subset of to whom declared by many to be in pursuit of the greatest prize of all: The Ultimate Oblivion Placebo!

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Yep, he sure did.  After the community found some of the tweaks to be harmful, he posted a warning.

Yeah, when Oblivion first came out it was demanding of hardware.  I think people wanted the magic FPS booster.  It's funny that even now, modded Oblivion will bring a beefy rig to it's knees.

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Well many people don’t realize that Oblivion is CPU intensive and it doesn’t use threads, so the speed of your CPU is more important than all the rest of the stats that most people care about these days.

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Yes, Oblivion is badly limited by hard-coding in its game engine, the game was released just before multi-core CPUs became the norm, so even though the INI references tweaks for multi-core processors and threads, none of those tweaks really worked. I'm really hoping that the team working on OpenMW will move on to Oblivion once they reach v1.0

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Yeah, video cards back when Oblivion came out were not what they are today in the sense that games were not as reliant on them as they are today.  A videocard nowadays does much of the work rendering a game, whereas the CPU did more back in the days.  I think a 6800 GTX was king when Oblivion came out.

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